Hi you there, i played the game and enjoyed it a lot, but i suppose i must be a critic so that the guy that made it be a beneficiary. First of all, the new commands system (i consider the one in 5 days as "old") in the game is weaker compared to the first because to see your inventory you should bring the crosshatch to any object you want to do something on. Having the basic commands in store on a bar below the screen was way more practical.
Secondly, the player does not get a significant explanation on why Serena appears after her death or definitely what haunts the captain after his death, instead of just dying like a good boy like the others. Details matter in such games because the player thinks he deserves details after so many horror, gore and violence. The puzzles i liked them, especially the UV puzzle. It was a challenge finding Serena's body. Just more details on the scenario and everything should be perfect. Go with it.
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