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Old 05-07-2005, 02:21 PM   #61
kuranes
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Quote:
Originally posted by Lonely Vazdru@Jul 4 2005, 04:20 AM
Well, the best of the best is Daggerfall (Elder scrolls II), even though it's full of bugs. But it's not abandonware.
Here, on Abandonia you could check World of Xeen, or Wizardry VII.
But Anvil is not bad. It's just not as good to me as it is to some people who are really enthusiastic. :whistle:
Daggerfall will certainly become abandonware one day... It began with arena...
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Old 17-07-2005, 04:35 AM   #62
chris_the_demon_slayer
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hi guys! i downloaded the game and was extremely pleased to find that it was all what the review said it would be..... later, i checked this topic and was disappointed to find out that the speech pack and the intro/outro movies were not available...... is there really no way to get them? i really wanted to know what brice and foxwen sound like.... keep up the good work, though k:
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Old 13-09-2005, 06:34 PM   #63
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[quote]Originally posted by rabadi@Apr 18 2005, 01:27 AM
Quote:
It is quite disappointing in the end, however, due to the fact that the version here does not include the ending movie/cutscene. So there was I, standing in front of the Warlord himself, refusing his Darth Vader trap, and when I walked into the Anvil of Dawn, the game ended abruptly without any ending movie/scene whatsoever. I only got a message screen, "Congratulations for completing Anvil of Dawn. Brice your score is 134893. Send your score to: Hall of Heroes, New World Computing, blah, blah, blah..."

If I'm not mistaken, there is a limit of 100MB per game that is not in the VIP section. Since Anvil of Dawn provided here is 71,316 KB in size (around 70MB?), couldn't the ending movie be fitted in the remaining 30MB? Just curious.
We shall see what we can do. k:
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Old 06-10-2005, 06:16 AM   #64
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Hi guys, I need some help. I'm stuck at the Temple of the Moon. I got the sacred cipher for the tears and I talk to the oracle with the cipher on the cursor but the Oracle just 'refuse' to weep. Help anyone.
Thanks.
                       
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Old 16-10-2005, 12:39 AM   #65
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( aplakat ): to get the tears of the moon just place the siphon (purple jar) on your cursor (not the left or right hand) and when the oracle sheds a tear, move the mouse over it and click on it with the jar. I did'nt have to talk to her to get it.


Now I have a question: I've read that you can get the Howl of Mortal Anguish (Wind Spell) in the Temple of the moon. After getting all the quest items i realized that there were unexplored areas in the temple. Using the Eye item of automapping i noticed inaccessible areas: 1) a long horizontal corridor South of the 1st floor. 2) a passage on the West side of the 3rd floor (this one i accessed by placing an xtra Gold Talon on the wall after the one required to open the door, ie 2 talons in that wall). 3) An inaccessible room in the SE 3rd floor.

I have no idea how to access area 1 or 3 and would like this spell.

Also: I acquired Ritual of unmaking (tho i've read you need 6 power to cast it). Does this mean that you need a natural score of 6? I'm using Daganoth unmodified with pwr 5 and an amulet of pwr +2 and have yet to cast it successfully.

Any help is appreciated, thanks.
BTW this is an amazing game, even without the sound samples.


                       
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Old 18-10-2005, 10:01 PM   #66
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Hi there! I played this game about 8 years ago and really liked it, as it manages to create a nice atmosphere and a truly imaginative world, not the typical monsters such as orcs, goblins and zombies. Every spell, enemy, NPC and place has its own personality. Even the translation of the speech was good (as I played a spanish version). The major problem I found in it is the combat system, as it can become a bit repetitive after you discovered some general strategies.

Anyway, I have one question about this game. Is there only one possible ending? Maybe this is a bit of a SPOILER, be warned if you haven't finished the game yet, but as I played it I remember getting something like a branches crown or similar that was supposed to keep your corpse or a thing like that. Would it make any difference if you weared it before the final confrontation in the Anvil of Dawn? I lost my savegames long ago. Anyone can tell?
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Old 21-10-2005, 12:02 AM   #67
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Just wanna say this site kicks behind - That said :

This game has a great feel like dungeon master two and daggerfall though daggerfall would be my alltime fav . In ANYCASE Im stuck on the first room =X i cant seem to get past a pressureplate on the floor to have the door open.
ALSO For most DOS games my brightness is very low . Im stuck with that small screen for dosbox on the dos games . Brightness slider is disabled when i try to adjust it in this game. Anyone have any tips how to get my moniter to pump out more brightness (its at full at its not that bright , very sad) or get dos mode to render more? thanka
                       
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Old 21-10-2005, 12:05 AM   #68
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I don't know how to fix your graphical oddity, but to use the pressureplate - simply put some rocks on it. After a certain weight, it will sink into the ground.
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Old 21-10-2005, 06:06 PM   #69
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Well... what a disappointment this game turned out to be (at least for me). It started nice, felt nice, i stormed the first locations with all haste and grandeur...but...it soon started to get repetitive and very tedious. I'm a big rpg fan a was so happy to play another (supposed) masterpiece, but this one is not the case. I got pretty far in the game, but i couldn't continue, because it was no fun anymore... huge locations with the same monsters, very tough combat system which would be cool if the character could get healed more often than just at the altars (only if you are lucky enough and have the apropriate offering)... well, not a horrible game, but there are definitely much better ones.
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Old 24-10-2005, 08:14 PM   #70
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Quote:
Originally posted by Barbarne@Jan 21 2005, 01:53 PM
Hi i think this game is great, never heard about it before but when i first played it i soon realised its potential.

anyway i have a problem with the game.
It works perfectly (although not in XP or dosbox) on my pentium II. Except for one thing, the voices doesn't work. If you turn them on then the game locks up as soon as they should begin talking, but when you turn them on i have no problems... anyone else having this problem or is it in fact not meant to be voices?
I also had it lock up when I turned voices on.
                       
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