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Old 06-11-2005, 09:04 AM   #1
Rorschach
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Join Date: Aug 2005
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Better late than never, let me jump to the defense of what is, IMHO, the cornerstone of the shooters!

There were some pleople arguing that Doom II didn't hold its own against games like Quake, Dark Forces and Hexen, but those were all games made AFTER Doom II, so it's doubly unfair argument: a) you can't compare games from different (even if close) times without keeping in mind the advancing resources available to the later games; B) more importantly, those were all games which FOLLOWED Doom II's wake and the standard it created, which wouldn't have existed without it.

I'm not saying that Doom II (or even I) is the grandfather of all FPS (that title rightfully goes to Wolfenstein 3D), but it's definitely the game that set it as a distinct game genre; all others just expanded (with greater or lesser contributions) on the subject. If memory doesn't fail me, before the term "first person shooter" became common currency, I remember seeing games as Quake and Dark Forces described as "Doom-style games" and such.

My point is, it's like saying the Beatles sucked because they rock music was simplistic and bubble-gum if compared to the complex melodies of 70's progressive rock or 80's metal: The Beatles were not the creators of rock n' roll, but like them or not, rock as we know it, past and present, would not exist was it not for them, the later rock bands owe their existence to them! So it's a matter of giving credit where credit is due, and not just dissing earlier developments simply because they didn't pack as many resources as later ones which, I can't stress that enough, have grown out of the earlier ones!

PS: Won't someone PLEASE direct me to the Final Doom wads (TNT and Plutonia), like I was asking in my post on the previous page? :whistle:
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