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Old 05-01-2006, 05:32 PM   #91
WaAn
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The riddle with killing Barry was pretty hard. Also I hate these timebased moments in adventure games! HATE THEM! issed:
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Old 06-01-2006, 05:43 PM   #92
gallez
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Well, I'll say it this way.
On Monday I thought that the game was nearly the same as its predecessor and only the place and time was different.
On Sunday I thought that THIS (not 5 Days) is the best game I have ever played in my life. I haven't finished it (I abandoned when I was on Sunday) because I'm too scared (the other reason is, I've forgotten to take the gun from William, though)! It's got a real climate and it's very, very easy to get scared (especially on Sunday). On Thursday the ghost doesn't look so scary as it does on Sunday.
Seems I won't forget this game too fast. Welding masks will scare me for the next few years, I guess.

P.S. As you can guess, I have played 5 Days A Stranger before.
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Old 07-01-2006, 07:05 AM   #93
Thaluikhain
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You don't need the gun, but it helps. Great game, but don't try to think about the story too much
                       
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Old 21-01-2006, 03:53 AM   #94
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Umm...can anyone tell me how to knock barry off the rails? ^^;
                       
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Old 21-01-2006, 05:45 AM   #95
Bobbin Threadbare
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I never finished this. I got confused as to how to get rid of the welder when you were the only one left.
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Old 21-01-2006, 11:31 PM   #96
Kearnsy
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It gets a bit technical at the end. If you dont open and close the doors in the right order and at the right times (airlock) then you cant get him out side. I suggest reading that part of the walk though to understand... its worth it!

Let me just say: "safety first"
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Old 26-01-2006, 11:03 PM   #97
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I personally prefer the first one, the protangonist was far cooler, like the indepth discussion about how his girlfriend left him for the singer of the doors, possibly reminded to him when players just can't stop clicking doors (try when you're imprisoned, the first one, not this one). On the other hand, though I may be alone in this, my heart REALLY raced while being chased... the whole "wrong floor, there's no way off this observation lounge! I'm gonna die!" thing works tremendously... especially that your death isn't so... I dunno.... both games, tremendously well done, I'd dare to say epic if there were actually going to be enough people seeing the damn masterpiece... out of the two....... really tough, but I'd say the first is my favorite. (mainly because all the characters in the future are on the straight and narrow... seemingly....).

In fact, forget it, I can not think of the words to describe this game, play it, all I can say.
                       
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Old 10-02-2006, 02:57 PM   #98
Zack Mc
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Quote:
Originally posted by Guest@Nov 3 2004, 05:43 AM
Heh thanks for the reply..right after I posted I figured it out..hehe..reread the book and noticed I missed the salt palt.

Just finished the game..pretty awesome..one of the best (even considering its just a AGS made game and short) adventures Ive played.* Going on the the sequel now =D
I´m really lookin´forward to play this game, i´ve just downloaded it, but i can´t play it right now cause i´m supposly working.

Cheers. k:
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Old 10-02-2006, 04:50 PM   #99
Icewolf
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I felt a bit like when I felt playing Resident Evil the first him.

It frightening though I've played FDAS before.
I was unconfortable all the time....

Uhh.... when you tracked that scent of gore with
that UV-lamp... I thought the welder would show
up any moment....

Best thing is IMHO that you are really beginning to be afraid
of dying in the game.
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Old 11-02-2006, 11:54 AM   #100
Kearnsy
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Quote:
Originally posted by Icewolf@Feb 10 2006, 05:50 PM
I felt a bit like when I felt playing Resident Evil the first him.

It frightening though I've played FDAS before.
I was unconfortable all the time....

Uhh.... when you tracked that scent of gore with
that UV-lamp... I thought the welder would show
up any moment....

Best thing is IMHO that you are really beginning to be afraid
of dying in the game.
i totally agree.
The fact that you are so vulnerable all the time and the suspence grows and grows leaves you feeling very edgy!
(Like the start of Resident Evil on a hard difficulty)
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