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#321 | |||||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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#322 | ||
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![]() Thank you for the help! Just one more thing - how do I see who are an organization's enemies?
On a side note - just had a ufo incursion that almost blasted both of my hovercars and my valkyrie out of the sky! What a change from the first two games - in this one the UFOs can really fight back! |
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#323 | ||
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![]() There is no way to tell the enemies of an organisation other then the ones that really hate each other will raid and attack buildings of each other.
Also some organisations start out unfriendly with each other, for example MegaPol and the gangs are unfriendly/hostile, MarSec and MegaPol are slightly unfriendly due to selling similar products, Psyke seems to be unfriendly with Diablos and Technocrats and Extropians are also unfriendly to each other I think. You should never use valkyries to intercept UFO's once you get the Type 3 Purple transporter UFO's, Valkyries are great for troop transport but thier limited in combat as they are not manouverable so get shot easily, hovercars and hoverbikes are best initially for taking out UFO's, only use Valkyries as support (engage with bikes and cars first or have Valk use one-shot missiles and then retreat)
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![]() « † DxRxIx † » |
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#324 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: ,
Posts: 57
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![]() This game looks pretty good. I know someone's probably said this, but... you have to go to REALLY high cycles just to make it playable! It's still jerky, though. Same with TFTD...
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#325 | ||
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About raiding the organizations, if I raid an organization's building and steal lots of equipment, can I raid it again the next day and find stuff again or will there be significantly less booty? (I enjoy raiding the Cult's temples as a pastime :evil: ). @blue123: The game works much better with VDMSound. |
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#326 | ||
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![]() You can raid a corp as many times as you want and get lots of loot, loot is a bit random, sometimes there will be lots sometimes there will be little, also cargo modules work weird in the game, as long as a ship has one cargo module it can get any number of cargo from a battle, this effectivly means that you can just park your Valk at CoS and just keep raiding them again and again and again.
However beware, the more you raid, the more your score increases, the more your score increases, the better the equipment the aliens get, the better the equipment the aliens get the more you die. It is really bad when you have managed to get a disrutor gun from loot but before you finish researching aliens are coming in with dimension missile launchers due to you raiding so much.
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![]() « † DxRxIx † » |
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#327 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: ,
Posts: 57
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![]() Wait, happy. I'm running the program "VDMS_apoc" under dosbox. What do you mean?
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#328 | ||
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P.S. Note that the version of the game on this site doesn't have music and some sounds (to make the download smaller). |
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#329 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
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![]() Ok, I did that. Only problem now is, my agents don't seem to get on a vehicle when I select both them and the vehicle and click on the investigate button. Help?
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#330 | ||
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![]() To put agents in a vehicle, go to the assign screen (one which shows agents and vehicles). Then highlight your agents by clicking on them, then drag one of the highlighted to a chosen vehicle, they will be assigned to the vehicles, then make sure the vehicle is highlighted when you click the alien investigation button. Try and make sure the vehicle has cargo or it can be a bit of a waste.
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