Quote:
Originally posted by vk0@Feb 4 2006, 01:09 PM
"
The following is the suggested play style to be used with the new cob for experienced players:
300 Turn start
Hostile Antag
3 species
Rules for setting:
* 1. Turn penalties, in addition to the 300 turn start penalty:*
Dubtaks: +200 turns
Mebes, Govorom, Minions: +100 turns
* 2. Leave one space free for each colonization module placed on the ship. This means, one module needs 2 slots.
* 3. Only 1 planet allowed on micro management (MM), all others on self management (SM): Once you are allowed to switch this MM to another planet and place your home planet on SM. If the planet you are manually managing is invaded, you may switch to another planet. Ship building and repairing (re-designing) is allowed on the actual MM planet only.
* 4. Ship restrictions: No more than 4 attack ships in any system. No more than 10 ships at any one time.*
* 5. (optional) Research Xenos last
"
playing with vidruand's rules and changed cob makes the game quite tough and therefore alot more fun to play, highly recommended.
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Sound interesting

, perhaps, I should try it.
Are you sure that less important planet will become completely self-management? (I mean that no more pop-up every planet and every turn.) Also, if it were rule which AI have to take the effect too?
If this patch works fine, the game will be more fun.