There was a question in this topic about recruiting npcs other than Elio. It is not exactly possible but you can have many other npcs. If Elio is killed or fired and a few days later, Jack will offer you to recruit Hamous, he's got 74 in markmanship but his low wisdom make him learning very slowly, but at least, he learns instead of Elio who can't improve his skills at all. Then, if Hamous get fired or killed, you'll have the possibility to recruit Juan, high wisdom and mech ( around 70 in both cases ) but sad markmanship. In fact, you can only have one native npc in your team.
I took all these information from gamefaqs, but there is nothing about the recruitable npcs. I think, when Jack is talking about his four assistants, that there is a possible fourth npc but it takes times to find out. Now, I'm trying to have all natives npcs in my team but I think it's only possible with editors but the UGE module of Jagged Alliance I tried doesn't allow this. I would be very glad if anyone of you post the link to the editor that forces all natives npcs to go in the team.
By the way, you can loose JA. If you wait 6 or 7 days without conquiring other sectors and you had the soldiers removed from guarding the sector 60, you'll loose the game. Because of that I didn't discovered the possible fourth recruitable npcs. Never loose sector 60 if you plan to win the game and always use knives and silencers if you plan to use other processing plants or you'll loose precious 2 precious days in fixing them along with the money you planed to made.
This is a good game.
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