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#21 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Ljutomer, Slovenia
Posts: 3,883
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![]() So all the files are in a folder that's mounted as A:
And you've changed to drive A: in DOSBox And you didn't reduce the speed And you started the game, but it doesn't work? |
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#22 | ||
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![]() I have now tried both:
mount a c:\dos\adrive and mount a a:\ I start the game and it has a splash screen for Broderbund and then gets to a screen that says "make sure your karateka disk is in drive a press any key to continue" I have also tried it ouside of dosbox, just the files on a disk and still no luck not sure what else to try... ps. I looked for the anykey and couldn't find it anywhere :P |
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#23 | ||
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![]() figured it out, I needed -t floppy after mount a a:\
mount a a:\ -t floppy that's the right way to do it thanks for your help |
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#24 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Ljutomer, Slovenia
Posts: 3,883
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![]() Nah, I didn't actually do anything... Maybe I should have mantioned that -t floppy command (it's in the DOSBox tutorial though...). Anyway, thank you for trying and explaining what you did Graham, it may help many others play this great game (enjoy it)
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#25 | ||
![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Sohlde, Germany
Posts: 4
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![]() Quote:
[edit] i currently watch the video - its on the Warrior Within DVD by the way - and given to what he and the others there say he used the rotoscope first with PoP |
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#26 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Posts: 291
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![]() is the PC version just as unresponsive as the GB version ? since then I must say, there is a BIG difference between shite and cool retro abandonware.
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#27 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Aurora, United States
Posts: 606
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![]() I don't know about the GB version because all I played was the C=64 version. It ran pretty well but did suffer from a bit of control issues that once you got used to was fine. That is to say, your character doesn't respond to your moves right away, so you have to get use to kinda pre-programming your moves.
Maybe that's why this one is in the Crypt. I may have to get this one running and upload an appended .conf file for yawl. Unless someone else already has one they can upload. (Just append the part in the autoexec section for us.) |
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#28 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Posts: 291
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![]() Hmmm I think I will decide not to like it. But hey
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#29 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Ljutomer, Slovenia
Posts: 3,883
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![]() Have you tried it??? It's one of the rare cases when an old PC game is actually better (gameplay) then the C64 one.
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#30 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Posts: 291
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![]() Quote:
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