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![]() Hmm hit a bug here.
With the game installed exactly at C:\DiscWld, the Save subdirectory is automatically created when I first start the game. However, whenever I save, it seems the current directory gets changed to C:\DiscWld\Save. So the next time I hit a new area, it will crash, saying xxx.gra not found. e.g. the one when you first exit your room is unseen.gra. Any idea how to fix this problem? |
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