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Old 12-02-2007, 02:58 PM   #1
silz
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Join Date: Jan 2007
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Posts: 71
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<div class='quotetop'>QUOTE(Guest @ Feb 11 2007, 12:57 PM) [snapback]278820[/snapback]</div>
Quote:
This game is megga tuff guys!
In high school me and my buddy finished Champs then Death knights and worked our way finally into Dark Queen, where I must add that neither one of us finished it.

Dark Queen doesn't have many areas where they're are maps, which is one of the frustrations!

I carried over my guys from Death Knights and brought over two Mace +4, two long sword +3, one long sword +4, dragonlance, shield +4, some scrolls and a plate mail +4
a few others to which helps.

I'm in the caves now and I hate those auraks.
For dark wizards can you outlast there spell protections by waiting around a corner and passing on your turn?
[/b]
Well guess what? I have the clue book with me. If you need help, I will give you the best direction and routes to treasure! Gamefaqs.com should have it but nothing beats a map and listing whats in there. You are in the draconian caves now?
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Old 12-02-2007, 07:02 PM   #2
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Hi cremz glad to meet you!

Well I just finished the caves actually and I entered nauldis, the underwater place is what i mean if i spelt that wrong.

I both like/hate this place. I get frustrated with places that dont give maps. I always end up finding the safe hall by accident. This time I havnt even found it by accident I stumbling around and i'm trying with the compass to go in the right direction. So I started wondering off and all I can say is that it tells me i'm in "Lyzian's Great Hall" I could really use a map since its probably not i the adandonia's journal.

Or good directions :w00t:

THANKS! k:



<div class='quotetop'>QUOTE(cremz @ Feb 12 2007, 03:58 PM) [snapback]278942[/snapback]</div>
Quote:
<div class='quotetop'>QUOTE(Guest @ Feb 11 2007, 12:57 PM) [snapback]278820[/snapback]
Quote:
This game is megga tuff guys!
In high school me and my buddy finished Champs then Death knights and worked our way finally into Dark Queen, where I must add that neither one of us finished it.

Dark Queen doesn't have many areas where they're are maps, which is one of the frustrations!

I carried over my guys from Death Knights and brought over two Mace +4, two long sword +3, one long sword +4, dragonlance, shield +4, some scrolls and a plate mail +4
a few others to which helps.

I'm in the caves now and I hate those auraks.
For dark wizards can you outlast there spell protections by waiting around a corner and passing on your turn?
[/b]
Well guess what? I have the clue book with me. If you need help, I will give you the best direction and routes to treasure! Gamefaqs.com should have it but nothing beats a map and listing whats in there. You are in the draconian caves now?
[/b][/quote]
                       
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Old 13-02-2007, 04:19 PM   #3
silz
Abandonia nerd

 
Join Date: Jan 2007
Location: ,
Posts: 71
Default

<div class='quotetop'>QUOTE(Guest @ Feb 12 2007, 08:02 PM) [snapback]278978[/snapback]</div>
Quote:
Hi cremz glad to meet you!

Well I just finished the caves actually and I entered nauldis, the underwater place is what i mean if i spelt that wrong.

I both like/hate this place. I get frustrated with places that dont give maps. I always end up finding the safe hall by accident. This time I havnt even found it by accident I stumbling around and i'm trying with the compass to go in the right direction. So I started wondering off and all I can say is that it tells me i'm in "Lyzian's Great Hall" I could really use a map since its probably not i the adandonia's journal.

Or good directions :w00t:

THANKS! k:

[/b]
Ok, have you already fetched a new hinge for the broken door at one of the safe halls? If you did all you need to do now is to retrieve the sea dragon eggs to stop the attacks. I'm not that good in giving directions but here goes:

- From any of the great hall, you just have to find a way to get to the East, to the outer defense. Then move South and you will reach a double fort door. Move all the way South to another double fort door. Past this fort door will leads to the passageway. Save your game here cause if I'm not mistaken you can't rest anywhere after that. A good idea will be to make sure the passageway as encounter free. If not, reload.

- The passageway leads all to the way the old Celanost ruins. Once you are in Celanost ruins, move South pass the archway, sticking to the walls on the west. Enters the archway by moving west. From here, you have to move W, N, N, E(pass the door), N, N, N, W, W, N, N and enters through the door at your left side. Enters through the air pocket and use the Crylokon.

- Then follows the hallway until you see a large hall. Head south and you will see a door on your left and prepare to ambush the sahuagin. So instead they ambush you, you ambush them haha..sweet, right?

- After the battle, move West and you will enters the chambers of the rogue mages. Search the room to reveals a wand, conspiracy notes. Head North, enters the hallway and you will come true another door. You will see a door on your North. I remember this is a one heck of a major battle. Lets ambush them again! by making a slight detour to East and to the North. Smash through the window and ambush them! After the battle, you will have to search the well the fire creatures are guarding and haul up all the dragon eggs.

-Retrace your steps and an army of sea dragons will stop you. Pass them the eggs and OMG, finally we can relax now.

Hope it helps and this all you need to complete the stage. I find this part the hardest as wandering is extremely hazardous to the health, thanks to the wonderful sea dragons. And the fact there is really no place to rest. Prince Lyzian will award you with a footman's dragonlance. You can spawn this by exporting/importing your char. I kind of forgotten how to do it but spawning an additional one is highly recommended. Two warriors with dragonlance and 3 attacks/round will make any future dragon mob a swift and easy one...heh.
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Old 13-02-2007, 07:48 PM   #4
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thanks cremz!
I'm now finshed the underwater terror zone

I'm in Hizden and i talked to Ezden and I need to know what triggers the saoghlin attack on the town and if u can spare a tip or two in getting around in the lighthouse cause its been years since i played.

thanks :brain:

<div class='quotetop'>QUOTE(cremz @ Feb 13 2007, 05:19 PM) [snapback]279118[/snapback]</div>
Quote:
<div class='quotetop'>QUOTE(Guest @ Feb 12 2007, 08:02 PM) [snapback]278978[/snapback]
Quote:
Hi cremz glad to meet you!

Well I just finished the caves actually and I entered nauldis, the underwater place is what i mean if i spelt that wrong.

I both like/hate this place. I get frustrated with places that dont give maps. I always end up finding the safe hall by accident. This time I havnt even found it by accident I stumbling around and i'm trying with the compass to go in the right direction. So I started wondering off and all I can say is that it tells me i'm in "Lyzian's Great Hall" I could really use a map since its probably not i the adandonia's journal.

Or good directions :w00t:

THANKS! k:

[/b]
Ok, have you already fetched a new hinge for the broken door at one of the safe halls? If you did all you need to do now is to retrieve the sea dragon eggs to stop the attacks. I'm not that good in giving directions but here goes:

- From any of the great hall, you just have to find a way to get to the East, to the outer defense. Then move South and you will reach a double fort door. Move all the way South to another double fort door. Past this fort door will leads to the passageway. Save your game here cause if I'm not mistaken you can't rest anywhere after that. A good idea will be to make sure the passageway as encounter free. If not, reload.

- The passageway leads all to the way the old Celanost ruins. Once you are in Celanost ruins, move South pass the archway, sticking to the walls on the west. Enters the archway by moving west. From here, you have to move W, N, N, E(pass the door), N, N, N, W, W, N, N and enters through the door at your left side. Enters through the air pocket and use the Crylokon.

- Then follows the hallway until you see a large hall. Head south and you will see a door on your left and prepare to ambush the sahuagin. So instead they ambush you, you ambush them haha..sweet, right?

- After the battle, move West and you will enters the chambers of the rogue mages. Search the room to reveals a wand, conspiracy notes. Head North, enters the hallway and you will come true another door. You will see a door on your North. I remember this is a one heck of a major battle. Lets ambush them again! by making a slight detour to East and to the North. Smash through the window and ambush them! After the battle, you will have to search the well the fire creatures are guarding and haul up all the dragon eggs.

-Retrace your steps and an army of sea dragons will stop you. Pass them the eggs and OMG, finally we can relax now.

Hope it helps and this all you need to complete the stage. I find this part the hardest as wandering is extremely hazardous to the health, thanks to the wonderful sea dragons. And the fact there is really no place to rest. Prince Lyzian will award you with a footman's dragonlance. You can spawn this by exporting/importing your char. I kind of forgotten how to do it but spawning an additional one is highly recommended. Two warriors with dragonlance and 3 attacks/round will make any future dragon mob a swift and easy one...heh.
[/b][/quote]
                       
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Old 14-02-2007, 06:25 AM   #5
silz
Abandonia nerd

 
Join Date: Jan 2007
Location: ,
Posts: 71
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You have to speak to Ezra. She is located at a building east of town by the sea. They will attack you once you leave the shop.
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Old 14-02-2007, 02:08 PM   #6
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then something went wrong this time around. Cause I talked to Ezra, showed him/her the shell and all i get attacked by is thugs.

So I guess I just skip ahead and go to the lighthouse?
                       
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Old 14-02-2007, 02:14 PM   #7
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BTW how are you editing your posts? I can't seem to edit my own
                       
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