![]() |
#131 | ||
|
![]() I feel a little naughty asking this, but what the **** I'm curious.
In the harbor city there is talk of a brothel called 'The Red Curtain'. Is that a place you can actually -go- in the game, or is it just something that's talked about? (and if so where is it? I might go for the hell of it! 8-] ) |
||
|
|
![]() |
#132 | ||
![]() ![]() ![]() Join Date: May 2007
Location: ,
Posts: 3
|
![]() Hi.
I never played this game before but it looks very cool!! I have a problem. I installed Albion with the auto-run...When Click START a window apears and it says Please Insert the albion CD in your CD-Rom Drive. Thank you for playing Albion... Please someone help me.... Thanks
__________________
Life: Great graphics and sound, but the gameplay sucks. |
||
![]() ![]() |
|
![]() |
#133 | ||
![]() ![]() Join Date: Jun 2007
Location: ,
Posts: 1
|
![]() best game ever, it has powerful phylosofic value. Compare with another western RPG are all craps. Only workart can influence someones attitudes and wievs to life
|
||
![]() ![]() |
|
![]() |
#134 | ||
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Karlsruhe, Germany
Posts: 10
|
![]() Hey, guys! I've tried to install the game using DOSBox 0.70, but it doesn't work. I mount the CD-folder in the folder Albion as a cdrom:
mount c d:\games\oldgam~1\albion\cd -t cdrom It mounts the folder as a cd-drive. I open the folder CD inside DOSBox (after it's been mounted as a cd-drive) and choose install. A menu appears on my screen with 2 options: 1.Install Albion 2.Exit the program I choose to install the game and I get an error-message that to install the game I need 3000KB free space and that's rediculous because I have 30GB free space in drive D:, where the game folder is. Could someone explain this stupid situation to me, because I don't get it. Thanks. |
||
![]() ![]() |
|
![]() |
#135 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
|
![]() From what I read, it seems you haven't mounted a hard disc drive, but instead tried to use your cd drive folder as your "hdd", and since your cd is a "read only" you won't be able to install the game onto that.
You will, of course, need to mount a hard disc drive to install the game onto. try mount c [whatever path to DOSBox's games folder] mount d [whatever path to your cd drive folder]
__________________
Je Suis Charlie |
||
![]() ![]() |
|
![]() |
#136 | ||
|
![]() Hey guys. For all of you who experience a freeze after the first conversation with the historian Frill concerning the murder, the same thing happened to me.
The solution: Talk to him about EVERYTHING before you end the conversation. Even about things you've already talked about with the others. Hope it helps. Enjoy the wonderful game. |
||
|
|
![]() |
#137 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
|
![]() <div class='quotetop'>QUOTE(rbaleksandar @ Jun 23 2007, 11:26 AM) [snapback]295917[/snapback]</div>
Quote:
For installing albion, you need two mounts: One which you will install the game to One which you will install the game from |
||
![]() ![]() |
|
![]() |
#138 | ||
|
![]() Hi!
After playing for a few days (what will continue of course First, the technical part. I did not use dosbox as i have only an older PC at my disposal which is fine with DOS. (Feel free to erase this part if you think it inappropriate for copyright reasons... Wish if there was any source from where this great game could be -bought-, but there is not). First i tried the copy here which is a bit ripped, but works without CD. Then as i liked the game from the first glance, i decided to get, and succeed, a full CD edition. But it was "crap", not the game, but the awfully loud noise of the damned CD unit. Using some programming skills, and the two variants of Albion i had then, i discovered that apart from changing an entry in the setup, it is only necessary to modify a single byte in the full CD edition to let it working without CD (from some directory specified in the config. file). So i ended up having a custom made full copy of the game - without the awful noise of the CD unit. Great. The fun can begin The story I got a very coarse glance at it from a few words from around the Net looking for the game, but i rather did not read any walktrough through. I want to figure it out on my own. So the story, at least the beginning appears to be very rich, great, but it is definitely for the patient type. Who can not spend hours figuring out the background i think will not understand the game's beauty. For example there is the spaceship at the beginning. Hell a lot of information can be gathered chatting around in there while based on a review one may simply go for the gun "quest" and forget about it. Bad idea! The story is worth to read! Personally i went through the spaceship twice, and i chatted around in there for at least two hours even the second time. Do you know who are the Hoika (sorry if i write the names incorrectly, there are many, and hard to remember them)? Or what DDT stand for (a bit funny if you read Then of course it is possible to spend hours figuring out the Iskai too, and so on... So far the background appeared to be extremely rich everywhere, although sometimes it is a bit boring hunting the details... You may even get a few bonus items for being interested though (For example the main chef of the hunters clan will give you some food if you ask the right question after chatting a bit with her, but there are also way more important items hidden behind "minor details"). So i except a great experience on this side - at least if programmers kept up writing the story with the same euthanism. Items - what a lot of them Well, you may end up with a wardrobe of useless items just after the first few rooms... Watch out! But it is way more realistic this way i think. It is also unique to this game that they also has weight, so you can not carry around a house of equipment like in other games. I think this approach to items good, but it sometimes bugs me that you may still pick almost anything you like almost anywhere you like without consequences. Would you like if someone barged in your house, and emptied your cupboards without a word? :P (Well, of course Iskai may have different views on propety...) Controls. Is the 3D part really that crap? Shortly i do not think so. I tell this after succesfully getting through the old Dij-Fadh building with a bunch of monsters, traps, and hidden parts (Did you figure out - without walkthrough! - from where the strange noises came from which you heard in some areas in some rooms not far from the entrace?). I liked the idea of being able to control everything with mouse. It is an unique approach, and for me the controls are all fine both in the 2D and 3D parts. Of course the second is what may bring problems. Yes, it may be complicated first (but that is what the service area in the ship is for! You can learn it without consequences there), but in a short while it is easy to get used to it. A small hint: If you place the mouse in the lower center of the view area, a down arrow will appear, pressing it will make you looking at the ground. That way you can avoid traps. For looking up, bring the mouse to the top center point of the view area. Yes, it is possible to get stuck in the wall, but this is not that bad. Of course maybe that i am okay with the controls is because of that i never liked first person shooter games. But again: it is not the game designers' fault that there weren't anything to follow back then when they designed the game. Graphic Great! Just great to the time in all aspect, and it is okay even today. I mean that usually everything is well distinguishable, that you should never be unable to complete something because you can not figure out what you see on the screen. It is just pleasing and fine (both the 2D and the 3D parts), in the 3D parts the sprites in my opinion are also well done apart from that they are always facing with you (the limitation of using 2D sprites in 3D), but this is not so annoying. On the other hand for me the scaling soutine used on the sprites is excellent, at least i had seen similar technologies with either crappy rendering, or unbelieveably incorrect matching to the perspective. Here neither applies. So i like both parts. The 2D parts have good visual look, while the 3D parts offer more realistic look on the surrounding environment. They look different, you understand them differently, they being used together makes you able to feel the fantasy wold much better the authors construated. Sounds and music Well, this part is not the greatest, but it is neither bad. The many effects are nice, and add to the atmosphere, but they tend to go repetitive. For example if you have to listen to a short monotonic water sample during a whole lengthy conversation. The music is also good, but maybe could be better. It is not bad though. Maybe if i listened it as midi, not through the FM support of my sound card, i would have better opinions (i could write before a quite nice sounding FM midi player, so it may not FM's fault that it sounded bad, but the midi to FM translation layer's). Programming Above average. The game usually behaves good, but sometimes not, although the bugs i discovered so far are not so grave. They do not ruin the game. There are minor bugs in the story (somewhere sometime telling me to rather ask him about a particular subject since he knows it better. No, not how you think. The same conversation node popped up what -others- told...), the game logic (at some point using an item to eliminate something succeeds, but the item does not disappear, while it should be eaten by that eliminated thing...), collision detection (should be noticed from the very beginning), and of course the "stucking at the wall" syndrome on 3D areas. Details, ideas Well, it is clear that a lot had been put in this game. The story looks unique, and extremely well designed, the graphic, now i mean the movements of the characters, although is not perfect, but offers a lot of details: a lot of items to use, a lot of different looking characters all around in a single town which looks much larger (the exploreable areas, and the contactable characters) like any other RPG's of that and even later times, and, not to mention, the unique image of every party member on the character screens (It striked me as i had never seen such before in any other game. A little detail which in my opinion worth it's weight in gold). And of course the (so far) outstanding background of the story. There is a lot in this piece, and, although this may only be judged well after i played it through, it does not even eats up a load of hard drive for it (At least compared to the details it offers). Great! So basically that would be it. My first opinions of this game what i obviously will play through, at least if i can |
||
|
|
![]() |
#139 | ||
|
![]() Damn, and yeesh, i forgot to ask what i originally wished: Is there a way to remove cursed item (Poor Drirr got it...) from a character? Or i should have turned to the mighty "save game" feature this case? :P Just tell "yes" or "no", nothing more, i will figure the rest out myself
|
||
|
|
![]() |
#140 | ||
|
![]() omg, My friend and I loved this game to death back in the days... We played the demo to the max (got all the spells for Sira, the lance for Drir, got to lvl 20 or so), then saved up to get the original game. Neither of us finished it, tho. Got stuck in the Dji Kantos dungeon T.T
Can somebody please send me a saved game just before that dungeon?? For old times' sake, I'd like to finally finish that game. |
||
|
|
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Albion Help | Master | Troubleshooting | 2 | 20-04-2007 12:34 PM |
Albion | Rannen | Your Reviews | 5 | 04-11-2006 06:27 PM |
Albion | LaicaNuru | Troubleshooting | 1 | 15-05-2006 08:01 AM |
Albion | El_loco | Troubleshooting | 4 | 06-04-2006 08:31 AM |
Albion | tainted_elmo | Troubleshooting | 2 | 07-02-2006 03:49 PM |
|
|
||
  |