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![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Afrim, Albania
Posts: 2,113
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![]() This code does not make much sense to me.
Here is what you have to do: (pseudo code) 1. Make a function which will return index value in the cell for given row / column 2. Make a function which will return row / column for a given index 3. Make a function which will for column check where the top is and place a coin there 4. Check anywhere you have 4 cells horizontally that mach 5. Check anywhere you have 4 cells vertically that mach 6. Check anywhere you have 4 cells up diagonal that mach 7. Check anywhere you have 4 cells down diagonal that mach 8. Check if all fields are used 9. Make a function that checks steps 4 - 7 and then give a winner, move to next player, or if all fields are used (draw). Details: STEP 3 Check top value for that column ( using function in step 2, eg col 1, row 5) -- if is filled: don’t allow to place piece there (message) -- if is empty, check next one (-8) Loop this way till you don’t place a coin on the bottom. STEP 4 Create loop for Column 0 – 3 -- Create loop for Rows 0 - 5 ----Check if CP (Current position), CP + 1 , CP + 2 and CP + 3 are the same ------If yes, we have a winner STEP 5 Create loop for Columns 0 – 7 -- Create loop for Rows 0 - 2 ----Check if CP (Current position), CP + 7 , CP + 14 and CP + 21 are the same ------If yes, we have a winner STEP 6 Create loop for Column 0 – 3 -- Create loop for Rows 0 - 2 ----Check if CP (Current position), CP + 8 , CP + 16 and CP + 24 are the same ------If yes, we have a winner STEP 7 Create loop for Column 3 – 6 -- Create loop for Rows 3 - 5 ----Check if CP (Current position), CP - 8 , CP - 16 and CP - 24 are the same ------If yes, we have a winner STEP 8 Run separate functions similar to step 3 where you’ll find top for each column. If you have 7 hits and you at this step, then it’s draw STEP 9 Just to make it easy, functions which incorporates steps 4 – 8 If you follow this pseudo code, it should be a piece of cake to make this program. |
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