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#51 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2005
Location: Dumbarton, Scotland
Posts: 33
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![]() I love this game so much, I used to play it with my childhood sweetheart, and beat it so many times. Yes, I ended up being very smart as a result :bleh:
I so loved Sierras proper puzzle classics, I wonder if they would release them again in a commercial package? |
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#52 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: ,
Posts: 7
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![]() I loved to play The Lost Mind of dr.Brain when I was younger. Don't really know if it's the same dr.Brain
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#53 | ||
![]() ![]() Join Date: Jul 2007
Location: ,
Posts: 1
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![]() Apologies if I'm missing something, but the link to the copy protection code is broken, so I can't get past the first room. Any help with this is sincerely appreciated!
Also, I used to play this game when it first came out. If I remember correctly it came with a book of brain teasers, riddles, etc that was wonderful. The only one I can remember now is about a Martian rubbing his stomach.....anyone still have that book? |
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#54 | ||
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![]() http // www abandonware-paradise fr / Bonus / castle_of_dr_brain jpg
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#55 | ||
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![]() <div class='quotetop'>QUOTE(discharge @ Jul 10 2007, 03:18 PM) [snapback]298770[/snapback]</div>
Quote:
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#56 | ||
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![]() Good news: the "decoder grid" for the game is back up on abandonia (I d/l'ed the game itself from here a while back, but I couldn't get the secret codes from the old manual). Send me a msg at spaceb80@yahoo.com if you need a copy. If this game is still copy-protected, I apologize.
- Brent D. <div class='quotetop'>QUOTE(dijjithedde @ Jan 7 2006, 10:31 PM) [snapback]195218[/snapback]</div> Quote:
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#57 | ||
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![]() <div class='quotetop'>QUOTE(Tuttle @ Feb 25 2005, 08:32 AM) [snapback]71609[/snapback]</div>
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#58 | ||
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![]() [quote]
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#59 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Run the game in DOSBox or VDMSound.
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#60 | ||
![]() This was my favorite game as a kid on the ol' Tandy 1000. I remember the Clock Room used to scare my sister out of the room when it would announce that "You now have 60 seconds!"
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