|
![]() |
#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
|
![]() <div class='quotetop'>QUOTE(Grand Dad @ Nov 17 2007, 02:53 PM) [snapback]319446[/snapback]</div>
Quote:
__________________
Je Suis Charlie |
||
![]() ![]() |
|
![]() |
#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Palermo, Argentina
Posts: 814
|
![]() Hahaha, thats an small random factor, dont get mad about it.
BTW, Kingīs Army is easier to defeat than any of enemy powers. you only need to follow 3 rules: 1) Be ready, to be ready means to got endless stocks of horsies and at least 24 veteran drags and 5 artilleries by costal city. 2) Movilization of army, make sure that all the damm drags get unfortified inside 100% rebel cities, all arts fortified in costal cities, all ships in habor and get many forts as you can get. 3) Viciusly and fearless strike any attemp of beachead. |
||
![]() ![]() |
|
![]() |
#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
|
![]() Random factor? It looks to me that the tile the attacker's on puts a lot of weight on the randomness scale. I found out (by reloading) there was no way in hell my dragoon could capture the settler, that is, not until I moved the dragoon to the next tile of same type, then I always won.... That's not much random.
__________________
Je Suis Charlie |
||
![]() ![]() |
|
![]() |
#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() That's not random, it's an intended feature. It's the colonial army bonus, you get an attack bonus equal to the defense bonus the King army usualy get if you attack from another square which is not barren or town. Meaning, you need to attack from a vegetation or hill square.
Pretty much like what the natives did IRL. They always had the advantage of the terrain. |
||
![]() ![]() |
|
![]() |
#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
|
![]() No, the whole point is that the two tiles are exactly the same say, for instance both are prairies.
__________________
Je Suis Charlie |
||
![]() ![]() |
|
![]() |
#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() Quote:
Quote:
In resume: keep your cannons to defend towns, take your continental dragoons out of town to kill the King army. In the best scenario, the King army should debark away from your colonies and they'll never attack them. |
||
![]() ![]() |
|
![]() |
#7 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: ,
Posts: 23
|
![]() Looks like I get to tell something about this game that hasn't been mentioned yet. Yay!
Although, it is an answer to a question posted a month ago or so... Anyway: There IS diplomacy in this game. It's just well-hidden. To initiate diplomatic talks with other Europeans you need to have a scout unit enter one of their colonies. Don't bother though, I've played this game regularily since it was made and I've hardly ever used it as the options are very limited Edit: Oh yeah, one other thing. I once played a game on the America map where I was closely 'allied' with the Arawak indians and at some point during the game they actually went from 'Agrarian' to 'Advanced' and their village icons changed to the city ones used by the Inca! At the time I suspected it had something to do with gaining Adam Smith as a founding father, but I have been unable to reproduce the effect in other games. Last edited by Driderman; 10-01-2008 at 01:21 AM. |
||
![]() ![]() |
|
![]() |
#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Palermo, Argentina
Posts: 814
|
![]() Quote:
|
||
![]() ![]() |
|
![]() |
#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Linz, Austria
Posts: 284
|
![]() I heard about Sid Meier, that he's got an official sequel to Colonization in the works and the Civilization 4 graphic engine is used. It is said to come out in the 3rd quarter this year, with (hopefully) a multiplayer option.
|
||
![]() ![]() |
|
![]() |
#10 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Palermo, Argentina
Posts: 814
|
![]() That will be a good new.
|
||
![]() ![]() |
|
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Colonization | 6rangeface | Troubleshooting | 8 | 12-03-2006 01:18 AM |
Colonization | LotharGR | Troubleshooting | 2 | 31-05-2005 01:28 PM |
|
|
||
  |