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#1 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() Well it's not like they were promising Ultima's virtue system or something, it's just that the final iteration of their supposed "moral choices" were rather lackluster.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#2 | ||
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![]() You do one thing, and the voice is just sad, bad ending. You do more of a thing, bad ending with creepy voice. You don't do those things, and it's a happy ending. Can't I just **** the city and get out?
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#3 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() Did you play the game? There's a very clear explanation as to why you didn't just leave in the first place.
Also, where would you go? Up into the middle of the ocean so you can just die slowly up there? I think the main character would prefer a wrench to the skull rather than die of thirst in the middle of the Atlantic.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#4 | ||
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![]() Quote:
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#5 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() Right, which gives you more of a reason to find out what's going on, to stop Vita-Chamber respawning and the elimination of the prospect of suicide via retardation.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#6 | ||
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![]() Well... at least it still has health bar/health monitoring. Unlike the usual go get hit, then hide untill you heal.
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#7 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Newcastle upon Tyne, England
Posts: 380
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![]() I completed it once (good ending) and although I enjoyed it, I was left with a hollow feeling after all the endless promises and hype that were made. I found myself taking the easy option of tooling up with guns and offensive plasmids to blast my way through because I wanted to see the story, but the gameplay (outside of certain set-pieces) was so repetitive. The reliance on vending machines was very much an irritation of mine, especially for weapons upgrades...
How many reviews gave this 95% or more I have no idea, I'd give this about 80% at most. I would love to think that in the future, games producers could keep it under their hats until they know what they'll be selling, rather than making empty promises. (For another rant of this nature, ask me about oblivion!) |
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