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Old 09-05-2008, 09:36 PM   #1
navarro
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Join Date: Dec 2005
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Quote:
Originally Posted by ShadowBlade View Post
I tried the 'tons of cannons' option, and it didn't go to well. However, I discovered the key to a better tactic...

1) The first wagon you should destroy is the engine, so that the train's halted forever.

Yes, I'm rather upset. It's a game that could've been a masterpiece, given the awesome story and unique premise. However, it's plagued with design flaws and, to a lesser extent, bugs. Nonetheless, those bugs are terribly frustrating and nearly completely destroy my gaming experience.

PS: The HOTU version (Arctic Baron) isn't better, but worse, as the crack doesn't work everywhere, and in that case the copy-protection words aren't the same as in Abandonia's version. So my recommendation is: stick with that one.
I totally agree. It would have been interesting if someone could have re-edited the game using the same basic "engine". (See: OpenTTD, X-com I for win 95/98 - that reedited version... )
If you could have paused the game for instance and give commands to your troops, MGs, ang canons, (like you do in the Real Time Combat mode in the tactical missions at X-COM III), and moved around de screen, it would've been easyer. You could've UNpaused the game and watch the action unfold, only to repauseit for new orders/adjustments. The computer can actually do this (comand all his troops, mamooths, and trains, and everything at once, apart from the "pause" part of course. YOU on the other hand have to scroll thorugh the combat screen and train, and do a lot of frantic cliking. NOT cool).

As for the HOTU version - Dunno what to say. This abandonia version ain't workin too well either.

I'm STILL hoping for that english manual. Apart from the time I have to enter copy protection answers my game ( wich is niether de Abandonia or the HOTU version as I have said before in previous posts) works great.
We'll see later...

Last edited by navarro; 09-05-2008 at 09:38 PM.
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Old 10-05-2008, 04:23 AM   #2
ShadowBlade
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I finally did it, but...

THE ENDING SUCKS! :mad:

Nowhere near a decent reward for the vast effort invested in the final battle: 4 lines of text and a crappy, 10-second cutscene.

That's it.

Nothing more.

I'm disappointed.
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