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Old 09-09-2008, 09:23 PM   #17
tzutzy
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Join Date: Sep 2007
Location: Adelaide, Australia
Posts: 21
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Quote:
Originally Posted by patrone View Post
Guys I tried some stuff with HE. I had a lot of problems with "Nontech" cause hes using high armoured troops. Once I hit him directly with a missile and he survived. They nearly survived everything! (flying armour) So I decided to make some tests. It seems that a direct hit from an exploding weapon does less damage than the explosion himself. An Ethereal even survived a direct hit from an autocannon with HE only lossing about 10 armour points, but 3 guys standing directly beside him died!!! So HE ammo is very important (rocket or autocannon depends on way of playing) but u need at least one guy who can blow up the battlefield.
Now the point why Explosion are usefull: normaly a weapon does damage equal to the weapon stats given (first deducting it from the armour), but sometimes theres some additional damage. The way my experiments ended show that the blast do extra damage more often!!!
P.S.1 When does the stats get updated (im still not in the league list...)
P.S.2 thanks tutzy, now im fine with making the screenshots
I had the same problem against high armour flying troops. They survived everything, even the big HE rocket with 120 damage. The problem when fighting against flyers is that HE and AP are the same because if you miss the HE shot, it won't bounce on anything so the explosion will never go off, so in the end I think it's better to use AP against flyers. The problem there is you really need some good weapons and very good aiming to do it. Also you can't use grenades on flyers.
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