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#1 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
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![]() Oh yeah, System Shock's music was horrible. Just like Bloodnet, it tried to make it sound futuristic without pulling it off. It induces headaches so it's the first thing that you turn off. And the result is that it actually makes the spooky atmosphere BETTER.
I've worked on soundtrack CDs to play during certain games. Some older games used audio tracks for ambient sound and I made mix & match compilations and thanks to Dosbox and Winamp I can play the right track for the right situation. |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Rehovot, Israel
Posts: 33
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![]() Best game ever!
Anyhow, you might want to add Ultima Underworld 1 and 2 to the "If you like this game, you will also like" part of the game's page. They were made by the same people and use essntially the same engine. |
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Thread | Thread Starter | Forum | Replies | Last Post |
System Shock 2 [STEAM, GOG] | PrejudiceSucks | Invalid Requests | 19 | 21-11-2013 05:45 PM |
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System Shock 2 | The Levitating Nun | General compatibility fixes | 8 | 21-02-2006 11:54 AM |
System Shock 2 | Blood-Pigggy | Troubleshooting | 8 | 23-08-2005 02:53 PM |
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