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Old 25-10-2007, 07:07 PM   #291
DeathDude
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You should only be able to see the enemy sprites in battle, your character sprite only appears during an attack during the battle.
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Old 26-01-2008, 01:18 AM   #292
Juanca
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Default To play this game nowdays

If anyone wants to play this game nowdays you may need the basic package of RPG maker 2000:

RPG maker 2000 (3.42mb)
RTPe for RPG maker 2000 (11.4mb)
Font patch (110 kb)

You can get all at this site (http://www.crankeye.com/index.php?page=downloads)
which is quite good and has been recommended also in the past in this same thread.

You install first the RPG maker 2000,
secondly the RTPe
and finnally the font patch.
REBOOT YOUR COMPUTER.

Then go for the game,
I highly recomend that you download the latest version of the game from the original site
http://www.velv.net
the latest version is v2.5 (until now) and for this version you don't need anything else different than the "FFEN_V2.5.rar" file. (5.5 mb)

Extract the file of the game on any folder you choose, and run the executable (.exe file).
thats it!! it worked for me.
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Last edited by Juanca; 26-01-2008 at 01:21 AM.
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Old 25-06-2008, 12:12 AM   #293
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i like Final Fantasy as much as the next guy (having played them all long before the rereleases and frankly before a lot of them got released in the West)
but you description of Sakaguchi's grand philosophical reasoning for the creation of Final Fantasy is awfully... romanticized

for example, one should point out, more than retiring for any enlightened reason of dissatisfaction with the direction of the industry, Sakaguchi was retiring because in the 3-4 years of existance prior to the release of Final Fantasy, Squaresoft (and Sakaguchi) had only amounted to a relatively mediocre developer and was basically going out of business and Sakaguchi hadn't done anything of note (at that point) to guarantee himself any second chance anywhere else.
your introduction there makes it sound like he was an established big name trailblazer in the industry ditching a big successful developer for his personal sense of greater artistic principle. i hate to break it to his ardent fans out there, but prior to Final Fantasy, he was nothing of the sort. he was a relative no name from a developer that was going bankrupt and pretty much only had the money to fund one more project.

as for deciding to do a swansong that would be a symbol of trying something original and taking "chances with a new type of game", Final Fantasy was anything but a grand new direction...
Final Fantasy was him pulling off one last attempt at success via a game designed to copy what was at the time a still new jrpg genre which had already become a phenomenon in Japan by that point.
there was nothing original or new about it.
he was copying Horii Yuuji's Dragon Quest series (already a HUGE series in Japan by this point) which already had 2 titles out and a 3rd that came out less than 2 months after FF1
sorry, but its Horii Yuuji that is the father of jrpgs and laid down the general principles that would become the jrpg subgenre of rpgs, as evidenced by the fact that he'd already had DQ1 and 2 out before Final Fantasy 1.

i bring this up because your first paragraph is an incredibly skewed interpretation of the events preceding and surrounding Final Fantasy's birth. your introduction's kind of like me coming from a failing developer of little note and saying i'm ONLY leaving the business because i'm dissatisfied with the artistic direction of the industry. lets not mention anything about the fact that i've been a relatively unsuccessful game designer up to this point and my developer group is going bankrupt, because that clearly has nothing to do with it. and then i'm going to show the industry what i mean by something new and original by creating a copy of a series with two top selling entries out already, say...a Diablo clone!

like i said, i'm as long time a fan of the Final Fantasy series as you can get, but i recognize it (and what Sakaguchi did) for what it was. if you know the actual background of Squaresoft and Sakaguchi prior to FF, your opening paragraph there is, as i've already said, frankly quite overly romanticized.
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Old 31-07-2008, 08:18 PM   #294
japonono
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"And so far every single FF game has improved the gaming world in ways no-one could imagine."

"Final Fantasy has always been the first to go in new directions. And that is how it should be."

"Delita Hyral X has looked up at the sky and invented a whole civilisation amongst the stars"

"If this game does not appear on your play-list, there is something really wrong with society."

Just a few quotes from perhaps the cheesiest and most over the top review I've ever glanced at.

Some of the FF games are decent and some are crap. I can think of a few better games in my head right now than the FF games... but that's nothing special.

As far as Endless Nova goes, if you like games like FFVI, then you will probably like this game, though it's not as good as FFVI is anyway.

Oh one other thing:
"The moment Hironubu Sakaguchi feels the games are getting repetitive he is going to quit and become a fisherman."

I can't imagine how much fish he's caught by now.
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Old 01-03-2009, 03:18 AM   #295
Sheepish
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Wow, I was blown away by the review and underwhelmed with the opening of the game. I'm no grammar nazi, but this guy royally messed up his basics. Their and there? At least he was consistent with his mistakes. But in a game mainly based on story, it is extremely annoying to experience consistent failures in communication. It's not a bad game, but its major story device (or should I say divice) is horribly translated. A fix to grammar/spelling would be a huge improvement on an already solid game.
                       
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Old 26-03-2009, 06:44 AM   #296
elegra
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I really enjoyed this game and would definately agree with 5/5. It is really very well done and I think I'll spend a few more days exploring the whole thing.
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Old 28-03-2009, 09:32 AM   #297
CrybKeeper
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Default Have it, Need to play it

I liked what I saw when I first opened up this game, but treally couldn't play it at the time, because my monitor lost color. Degausing didn't help.

Anyways, Now got me a 19' flat screen. How am I ever going to manage all of these games? Master Of Magic, FF-EndlessNova, Settlers 2,... I am starting to confuse all the game commands! lol.

I still love FF8, although it seems to be less popular, than the other installments. The card game inside the game, would keep me playing for hours.
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Old 28-03-2009, 03:58 PM   #298
asdfgertj
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This is an indie game, shouldn't it be moved to Reloaded?
                       
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Old 28-03-2009, 05:20 PM   #299
No-Comment
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Thumbs down Heh...

While I have played and thoroughly enjoyed many Final Fantasy titles (as well as plenty of other console and PC RPGs), I'd have to agree with the previous posters that this review is way off, and you have a rosy view of the history of Final Fantasy. This title is nothing more than your standard RPG Maker 2000 fan-game with some slight RTP edits - they didn't even go to the trouble of creating a custom battle system as others have (that's a REAL challenge), that and the fact that the so blatantly utilized Final Fantasy music throughout the entire game reinforces the idea that they were trying to ride the "Final Fantasy" name to popularity. I have played around with RPG Maker 2000 before, and it's certainly a neat program, but I disliked the front-view battle system and lack of enemy animations - sure you can make your own custom engine with plenty of scripting, but it seems they should have included the option to choose another system - even 2003's side view battle system is limited in regards to enemy animation. I have no doubt this game does provide some entertainment value - perhaps a 3/5, but a highly derivative, poorly-edited work does not deserve a 5.
                       
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Old 28-03-2009, 05:41 PM   #300
Simoneer
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Quote:
Originally Posted by asdfgertj View Post
This is an indie game, shouldn't it be moved to Reloaded?
Shouldn't belong on any ''serious'' site, as it is made with freakin' RPGMaker...

But that is just my opinion.
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