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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Rehovot, Israel
Posts: 33
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![]() I can't seem to find Dungeon Destard (in which there is supposed to be a dragon's egg for the map quest). It is supposed to be west of Trinsic, but the only thing I found in the mountains to the west of Trinsic is a cave named Heroes' Hole. Is this the dungeon with a different name?
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
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![]() If the caves didn't move a great distance between U6 and U9, then Destard should be NW of Trinsic, at least that's what my memory tells me
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Je Suis Charlie |
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Rehovot, Israel
Posts: 33
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![]() Now I found it! Thanks
Slaying dragons is so fun! |
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Brooklyn, United States
Posts: 667
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![]() Here is a link to the "Editable Codex" it has all the information you should need on any of the Ultima games.
http://ultima.wikia.com/wiki/Main_Page
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"The gadfly has returned! Thou simpering, whining stable dropping. I have defeated thee repeatedly and still thou darest crawl back for more punishment. Chastise thee I shall. Thy stature is insignificant and thy name moronic. Brother to the vole! Offspring of money grubbing know nothings!" ... Spellcraft: Aspects of Valor |
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Rehovot, Israel
Posts: 33
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![]() Thanks!
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Rehovot, Israel
Posts: 33
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![]() Just finished the game an hour or so ago.
This game is truely remarkable, especially for its time (1990!). First and foremost, this is one of the few CRPGs (especially for that era) with no Big Bad Evil Guy at the end (I won't spoil it for you by giving any further deatils) but rather an interesting and complex plot that needs to be resolved. Second, the attention to details is amazing: not only is this game full of NPCs, each with a name, a face, a story and a personality, but these NPCS actually follow a daily schedule and not only that, but they do so by walking rather than "teleporting". For example, in some of the towns the shopowners go to hang out in the pub in the evening before going to bed, and Lord British could be found eating meals at the castle's dining room. Even Morrowind doesn't have such cool things, despite being more than a whole decade newer! |
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#7 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() Ultima 6 only plays digital sound effects through the PC Speaker, it was made in 1989 and therefore it doesn't support sound effects through a sound card, only music. Since the PC Speaker option doesn't have support for hardware acceleration eventhough it is often played on modern PC's through a sound card, it crackles if played in DosBox.
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