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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Rehovot, Israel
Posts: 33
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![]() Thanks!
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Rehovot, Israel
Posts: 33
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![]() Just finished the game an hour or so ago.
This game is truely remarkable, especially for its time (1990!). First and foremost, this is one of the few CRPGs (especially for that era) with no Big Bad Evil Guy at the end (I won't spoil it for you by giving any further deatils) but rather an interesting and complex plot that needs to be resolved. Second, the attention to details is amazing: not only is this game full of NPCs, each with a name, a face, a story and a personality, but these NPCS actually follow a daily schedule and not only that, but they do so by walking rather than "teleporting". For example, in some of the towns the shopowners go to hang out in the pub in the evening before going to bed, and Lord British could be found eating meals at the castle's dining room. Even Morrowind doesn't have such cool things, despite being more than a whole decade newer! |
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