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Old 25-05-2009, 10:39 PM   #81
magaka
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I don't know if I should write this in here. I'm searching for a game similar to Floor 13, in which you can control of covert operations and secret armies or something like that from your office. I am looking for a espionage/political game in which you play as a director of an organization, more less... I will appreciate a lot any help. Thank you in advance.
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Old 25-05-2009, 10:40 PM   #82
magaka
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Sorry, I didn't mention it. I don't care about the year of creation. Thanks again.
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Old 26-05-2009, 07:26 PM   #83
Saccade
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Try making a post in the main forums, Magaka...

Forums/Games/Requests.

More people will look there and you'll get a better response.
I can think of several, but this thread isn't the place for them.
Once you post in there, People will reply and you'll get going.

You need to sign up for an account (which takes 2 seconds) and make the post.
It's not hard...

Look forward to speaking with you!

btw - I just lasted for 12 turns!!!
Longest Ever!!!

---
[ed]
And you can SAVE?!

Whaaat??! Why wasn't this mentioned in the review? I've kept this game minimised for days before because I was on a roll.
If I knew I could save, I'd've saved it after every victory and then tried different methods.

Gawd-dang these lax reviews...
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Old 26-05-2009, 09:22 PM   #84
TheChosen
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Naw. This section is kind of different case: You can post on any old thread and it wont count on necromancy, as long as its still on-topic.
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Old 27-09-2009, 02:59 AM   #85
Surgeon
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Why is this game tagged medieval?
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Old 27-09-2009, 11:39 AM   #86
Luchsen
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Because of the good old secret societies?
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Old 05-03-2010, 01:16 PM   #87
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Quote:
Originally Posted by Luchsen View Post
Because of the good old secret societies?
Are you member of the society? i just got in day 4 the grandmaster saying stuff to me and calling me accolyte...
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Old 06-03-2010, 01:22 PM   #88
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I avoid being member of anything because of groupthink, unnecessary identification desires and the like.
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Old 01-07-2010, 11:04 PM   #89
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Default Infiltration

I've been trying to experiment with this some, however: How does Infiltration functionally work?

Should I start by infiltrating with an agent every day? Some cases simply go by too quickly for infiltrating to have any apparent effect. I've tried infiltrating with all 100 agents you start off with, and I've only (so far) managed to become 25%-50% of very small organizations (35 member Monday club for example)...which seemingly has provided me with no information at all.

Does conducting a Dis-Information Smear campaign against a group hinder/help/have no effect at all on your infiltration? Does infiltration help/hinder a smear campaign? I've been unable to locate any kind of a guide that answers these questions (the best I found was a "walkthrough" of ways to solve some of the common scenarios, some of which recommend infiltration, but no explanation of how infiltration works, and what to do once you achieve it.)
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Old 19-12-2010, 08:39 PM   #90
twillight
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With the current problems at me with Shadow Man I decided to try out something different.
I considered originally Princess Maker 2, but this seems much more appealing

A thing what the manual doesn't mention: any timed action (like search, assassination etc.) can not be canceled. Crap.

Also the Archive seems lacking. I just rolled sme trria-runs on the first ingame week, and the first case's files (2nd day) disappeared on the next (3rd) day! Then I got report of actions of the person under surveillance, and I didn't know who it is talking about.

Oh, anyone could explain me what is the difference between surviallence and pursuit? I mean by game-terms.


The reloading-time is also unexpectedly long, but the game seems interresting and realistic. But the many case running paralell makes it advisable to make notes on EVERYTHING you have your hands on. (Especially as I have no idea what to do with reports of buying special submarines for your army, lol)

EDIT: Oh, and the message when you quit fits into the profile too

Last edited by twillight; 19-12-2010 at 08:51 PM.
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