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#11 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
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![]() Quote:
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#12 | ||
![]() ![]() Join Date: Aug 2008
Location: Adams Landing, United States
Posts: 1
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![]() One of the best games of all time!
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#13 | ||
![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Oklahoma City, United States
Posts: 1,128
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![]() Combat was indeed more complex in the X-Wing/TIE Fighter series, and the graphics were "truly" 3D rather than 2D sprites. Let's not forget, however, that X-Wing, the first game in that series, was released in 1993, two years after Wing Commander II. I remember both of them fondly.
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Today is a good day for pie. Last edited by Fruit Pie Jones; 01-07-2009 at 03:50 PM. Reason: Apostrophe! |
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#14 | ||
Join Date: Aug 2005
Location: Chicago, United States
Posts: 40
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![]() I may be a little fuzzy, but I always thought of the Wing Commander games as ordinance games, where your missiles were indispensible. I know this for sure with WC3 and WC4, at least till you got the advanced tech fighters.
X-Wing/Tie Fighter were primarily gun games, where your guns could be used fairly reliably and your ordinance was usually reserved for capital ships (and those pesky A-Wings.) |
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#15 | ||
![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Oklahoma City, United States
Posts: 1,128
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![]() You didn't even need missiles for cap ships, as I recall. They got the job done a lot faster, but as long as you weren't afraid to get in close, didn't mind dodging quite a few lasers, and could keep enemy fighters off your back, you could knock out a cap ship's shield generators in one or two strafing runs, then use your guns to administer death by a thousand cuts. If there were no enemy fighters in the area and you were feeling particularly sadistic, you could even knock out a few of the cap ship's defensive turrets in a particular area, cut your throttle, and sit in a blind spot where the cap ship couldn't hit you at all. Fun stuff...
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Today is a good day for pie. |
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#16 | ||
![]() ![]() ![]() ![]() Join Date: Dec 2006
Location: Werribee, Australia
Posts: 15
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![]() Holy crap WCII!! With Spec Ops I & II!!! OMG! OMG! OMG!!!:woot2:
I think between us me and my dad busted a couple of joysticks on this little gem, bay far one of the best space combat sims ever released. |
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#17 | ||
![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Mundaring, Australia
Posts: 25
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![]() finally managed to get this in one piece. fyi these extra files available for download on the game page, Manual & SpecOps Manual, are also included in the game download.
so save yourself some bytes and just download the game. |
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#18 | ||
![]() ![]() ![]() ![]() Join Date: Jul 2009
Location: New York, United States
Posts: 4
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![]() I'm getting an error when trying to download this link. Is anyone else having this problem?
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#19 | ||
Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
Posts: 3,147
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![]() What OS?
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Don't think about the probabilities. The smallest chance can take us a long way forward. It's not like we have anything else to lose. |
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#20 | ||
![]() ![]() ![]() ![]() Join Date: Jul 2009
Location: New York, United States
Posts: 4
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![]() Windows xp
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