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#71 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() hey, you programmed your own version? that's neat! why don't you host it on the internet somewhere?
also, sorry but we don't post mail adresses here because of spam bot and other issues
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#72 | ||
![]() ![]() Join Date: Nov 2007
Location: Ribeirao Preto, Brazil
Posts: 2
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![]() I made to my 2 Pc to see and chat with each other on the network server of Amulets and Armor, but when 1 create a game and i click in join button, the button dont do anything. I dont know how to solve, so i am begging to someone help me on this.
My PC: 1 - Pentium Core 2 Duo 2.2 GHz, 2GB RAM, 320GB HD, 128MB Video Card, Win XP 2 - Pentium 166 MHz, 64MB RAM, 4,8GB HD, 2MB Video Card, Win 98 (this is my first computer, with some upgrades). |
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#73 | ||
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![]() Quote:
I wouldn't be able to recall that, but I do recall the location of the even better Adamantium Armourset, it has 80% protection... Since I have no reason to spoil it's location, I'll give a hint. It's on the Orb of Destruction, level 4. |
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#74 | ||
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![]() Hey, guys
I seem to have run into a snag with the game. I have unpacked the .rar file that it came in to a new directory on the computer but DOSbox is unable to start the game (I can still enter setup). The readme file also says to install from disc, as the game will not work otherwise. Any help? Anyone got a no cd patch? How did you get the game to run after downloading it from Abandonia/any other site? Thanks. |
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#75 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Bad Konig, Germany
Posts: 3,565
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![]() It works for me. Now, don't say that you didn't execute the AA.BAT.
An error message would be helpful.
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#76 | ||
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![]() What the hell, last time I tried executing aa.bat, it have me an error message, something like 0x30 blah blah... and now it works just fine. Thanks for the quick reply regardless, I wasn't even hoping for an answer in an hour on a game this obscure
I'll be back. |
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#77 | ||
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![]() The second level of Elmore's Retreat has the area with all the stone towers in the sort of pond, but the only doors I have found are: 1) a dead end, 2) locked, I tried knock, didn't work, and 3) across a bridge I can't raise. So what do I do? I've been sitting around shooting Earth Smites at the mages but I'm still stuck.
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#78 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Warszawa, Poland
Posts: 84
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![]() If anyone knows how to launch it in multiplayer mode and has actually connected to another PC, please let me know. I'll be glad to play with someone in this great, overlooked game.
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#79 | ||
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![]() Found that if you're fast, it's possible to finish the last quest of the game at level 1 (Note it helps to play as a faster-moving class with more health, and you'll need to have played the level before to know what you're doing):
First level: Exit the starting room, go right and into the warp door that leads you to near where you can get Vindicator. From here, go left (you'll cross a staircase and throne room in the process) and open the door near the water. To your direct right, go through the door, run past the death knight, through the next door into the open area with the end-of-level orbs, and open the door and run past the warlock. Second level: Use the secret door on the opposite site of the room with the four elf archers and run along the long corridor (you'll need to push past an elf near the middle point), then cross across the U-shaped room and open the secret door. In the large slippery area, look around on the left side of the wall until you find the level exit. Third level: Run forward, past the room with the four elf archers, turn right, navigate through the black octagonal pillars and take the elevator up to the room with the giant yellow archer. Walk on the raised platform in the center of the room, then run back to the area where the four elf archers were - the door opposite of the room they're in will be open. Press the switch on the left side of the room (you will likely need to heal a few times here) and then run back to where the yellow archer is and exit. Fourth level: Enter the big area where the gryphons and a large central water area is; cross to the left side at the bottom of the balcony area with the warlocks. Go through a series of unlocked doors until you find a room with sea monsters in lava in the corner; jump over the monsters, take the giant key, go back the way you came and open the locked door. Fifth level: This one takes a few tries over and is pretty frustrating. In the area with the sea monsters, edge along the right and left sides and use the elevators to activate the switches, then go into the huge open lava-like area and take the elevator up. Equip the regeneration ring, flight amulet, and take the healing potion. Lure the two dragons away from the cave that's opened up (you will need to zigzag a lot and make sure they don't get close as they move faster than you can at this point if they're trying to melee you), then go left inside the cave. Hug the right wall until you reach an area with a lava waterfall (drink one of the red potions and take the two white potions on the right side alcove), then take the cave on the other side of the room to reach the treasure room that contains the orb. You'll need to take both the orb and the green key, but there's two dragons in the room so you'll need to fly in circles around the bottom of the room until the dragons are far away enough that you can get the time to pick up the orb and the key. You'll likely burn several potions here. Now return to where the other two dragons were (you'll likely need to push past one, or both, of them) and quickly activate the grey block wall on the right side of the cave mouth which will open up. Use the switch to lower the diamonds and amulets, heal up, 'hold' the green amulet (which makes you take only small amounts of damage from the dragon fireballs), then push past the dragons again and enter the central path then step on the purple teleporter to finish the game. This can be somewhat useful to test out other character types quickly as they'll instantly level to level 6, get the arguably most useful amulet and sword in the game (that I know of) and get around 100 platinum in gold from selling items assuming you collect the bare minimum equipment. Also, can anyone list the various secret items that are easily missed? I found a "small bouncy ball" on one level and a pair of Pyrinium platemail legs in secretish places, for example. |
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#80 | ||
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![]() Anyone have any more luck than I'm having translating the encrypted notes on level 2? So far I seem to have:
1 name evil is baal he built tower babel dragons are his beasts 2 lives again with wife mother astarte named the tower builder reincarnate as baal astarte named wife baal mother 3 reject baal embrace way truth life yhwh yhwh andrew apostle martyr 4 d**nne is astarte false queen of heaven 5 baal astarte servants jugurthe g**s*i*r*c *lym*s *p*lle m*tt*n tower named then v*t*r*x *l*r*c *r**s 6 gregor sons belisar elmire exiguus heinrich esaias 7 belisar defended kingdom elmore fell from grace exiguus became heretic heinrich saw tr*y*p*lle esaias saw his glory 8 *r**s d*n**s trinity *ch***n god is *p*lle tower is in babylon The code is pretty simple but vague - the t-like shape stands for any vowel, the ] is a space and the colon-like shape stands for "E then a space" or in one case, apparently "A then a space". |
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