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Old 01-03-2010, 08:48 PM   #391
Scatty
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When you have used the row of levers across the bridge in the right order there'll be earthquake so you'll know when they're right. When they are, use the single lever and the gates will open. Just experiment with the row of levers.
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Old 02-03-2010, 08:47 AM   #392
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Single lever You mean this one, before the 6 more?
Not broken one which is on the other side, near broken winch?
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Old 02-03-2010, 11:54 AM   #393
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With the single lever I mean the one by the chest in a ruin, before the rope bridge.
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Old 02-03-2010, 03:51 PM   #394
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Default Theory of Probability

I experiment with the 7 levers in the ruined house about a 24 hours without result. To clear the problem, once again:

- In the ruined house we have 1 lever just after entrance. OK?
I will name this lever Front lever.
Then we have one row of 3 levers in the right and one row of 3 levers in the left. OK?
So, 1+3+3 = 7 levers.
I did the next combinations:
1. All 7 levers away from me.
2. All 7 levers towards me.
3. Right row of 3 levers away from me. Left row of 3 levers towards me. Front lever away from me.
4. Right row of 3 levers away from me. Left row of 3 levers towards me. Front lever towards me.
5. Right row of 3 levers towards me. Left row of 3 levers away from me. Front lever away from me.
6. Right row of 3 levers towards me. Left row of 3 levers away from me. Front lever towards me.
..
Another combinations are possible, but we will enter the Theory of Probability. According to this Theory, we have to speak about 7!
(!= factorial) or 6x5x4x3x2x1=720 combinations.
But I do not believe the authors will use so difficult solution.
Well, I will do once again above tests. If again fail I will rest 1 day and then...
:thumbs:
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Old 02-03-2010, 07:40 PM   #395
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According to this FAQ / Walkthrough I linked to few pages before already, you need to press the levers that way:
Quote:
2. How do I get by those large gates (near the levers and rope bridge)?

Cross the rope bridge. There are seven levers:

L1 L2 L3 R1 R2 R3
--------C--------

Pull L2, R1, R2 (so all left levers are down and all right levers are up),
and then C will automatically pull. You'll see and feel a large shaking.
Then go back across the rope bridge. The broken lever has been fixed -
pull it to open the bars. You can then head out to the plateau.


Try it and see if that works.

Last edited by arete; 03-03-2010 at 05:16 AM. Reason: Sorry, but the colour was hard to read
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Old 03-03-2010, 10:38 AM   #396
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Hurray, It is done..Cont.
LOL
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Old 03-03-2010, 04:27 PM   #397
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Quote:
Originally Posted by Scatty View Post
Yeah it was mentioned also in this online conference between Origin and Richard Garriott and fans of Ultima VIII in 1994. Made him kinda pause thoughtfully.

"Those doors are there to provide an entrance into the Lost
Vale. You can't open them until the add-in module that will be
available late this summer or early fall. Good job spotting
those doors!"

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Old 03-03-2010, 05:21 PM   #398
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I know, it's a real pity. Got to read everything possible on the net and some fan sites about it, but it's an unfortunate truth - the expansion pack is dead, no backup of an actually fully finished copy back then anywhere. Gotta just say - f*** the EA. Also for rushing out the following Ultima IX to be that bad instead of all the great ideas Richard Garriot had for it.
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Old 03-03-2010, 08:02 PM   #399
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Mates,
slowly I progressed. I play non stop. Only piece of bread and on keyboard..

But how to meet Aramina in Bloodwatch?
When is Bloodwatch in our routine, human life?

She will give me an important key..

merci
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Old 03-03-2010, 08:11 PM   #400
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Quote:
Originally Posted by yoga View Post
But how to meet Aramina in Bloodwatch?
When is Bloodwatch in our routine, human life?
Get a Clock in City, then click on it to learn which Time it is. If it isnt Bloodwatch, then go sleep until its Bloodwatch.
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