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#891 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2009
Location: ,
Posts: 7
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![]() Also, the way to change your level is even easier:
The line is 00000260. find 'ff ff 00 00 01'. '01' is the number of the level. Change it. Enjoy it =) |
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#892 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() man, i wish i read this back then when i got accidentally stuck (by throwing something on a distant button) in the last floor of the last dungeon inside the castle and had to play everything over from start
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#893 | ||
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![]() I get a black screen after choosing the hero in dosbox. How to fix this?
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#894 | ||
![]() ![]() ![]() ![]() Join Date: Feb 2010
Location: Atlanta, United States
Posts: 4
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![]() Hello,
I have a solution in which it says that in the Gorkha Swamp, I need to get the "Powder of your Mother" identified. But each time I ask the witch doctor to identify something, he always identifies the wrong one (the honey thing), and I don't have enough money for another identification. So: Do I really need the "Powder..." identification for later? And if so, how can I get more money? Thanks. |
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#895 | ||
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![]() I'm using CD-version + 1.02d patch.
There is MT-32 option for music in Setup menu, but the game is using wrong instruments and it sounds mostly horrible when playing with Dosbox 0.73/0.74 and WinXP SP3 Is is true that the music has been designed for MT-32 in first place, so using that will produce the best possible music quality? I don't have real hardware for it, but there is emulation. How I can setup the emulation the way it plays correctly? Speeches have some "hissing". Is this normal or config problem? Using Sound Blaster Pro emulation. |
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#896 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() don't pick mt-32 inside dosbox if you don't have the actual hardware, it will just use your windows default midi output, really shitty
just stay with the sound blaster pro, that's the best option. about "hissing".. i'm not sure what you mean, could you record it?
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![]() Last edited by _r.u.s.s.; 01-08-2010 at 12:26 PM. |
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#897 | ||
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![]() @Mister Ofdoom: hey there, this is Undertaker from way back then! Nice to see you around, with fresh information too I see.
Haven't played the game in a while; when using DOSBox the game runs too choppy, and VDMSound plays the music too slowly for my taste. Time for a new machine I guess... You seem to know a little 'bout the game mechanics. Do you have any clue on how Protection works? I suppose it's something like: final damage = damage - protection/2, or something simple like that. Just something that I always used to be curious about. Also, what about Rogue levels? They reduce your recovery time, but could higher levels also boost your hit and evade %? Kieran seems to have that, but that might just be a unique advantage. One of the few things that make him worthwi... ah, what am I saying, he just plain sucks! One thing that keeps bugging me is an image I saw years back, from the scene with Victor and the Dark Army dudes that offer you to enter the DA, and the game actually gave the option to do so. Suppose there is an 'evil' route in this game, like LoL2 has? Like, attacking the Gorkha, killing that dude in the Urbish mines office and the beggar, and... well, that's pretty much it, I think? Quote:
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#898 | ||
![]() ![]() ![]() ![]() Join Date: Feb 2010
Location: Atlanta, United States
Posts: 4
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![]() Quote:
Thanks a bunch, I'll try that. Appreciate the help! |
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#899 | ||
![]() ![]() ![]() ![]() Join Date: Jul 2009
Location: ,
Posts: 4
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![]() Does anyone know how i can get Lands of Lore to crash deliberately??
I would really love to make things like this come up: ![]() This have been posted before. But i would really love to make it crash in a way where all the items get swaped around, so that some of the items that didnt make into the final game, but still is in the source code, will appear. Look at the arrow in the screenshot - not part of the final game, but im sure it was part of the beta game and in the source code. This screen shot was made by dosbox - lands of lore crashed and unlocked hidden items. So do any of you know of a way i can get dosbox to make lands of lore crash? any ideas? |
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#900 | ||
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![]() Quote:
Anyway, if you go to White Tower lvl 3 or Castle Cimmeria lvl 1, go to a pit and try to get a ghost to appear on it. Now, place an item in the pit, so that it falls down. The ghost will disappear. You can now click on the pit (it may take a while to find the correct spot) to take the item back, and you can keep clicking the same spot to get duplicates. As soon as two or more duplicates are dropped on the ground, the game will freeze. On a related note, if you buy Great Sword 'Justice' from Victor and duplicate it like I described, equip all of your party members with duplicates and sell a fifth back to Victor. Leave his shop and check your characters; you'll notice them wearing 'Illegal Items', which look like mouse pointers, for weapons. Unequip all Illegal Items and place them in your inventory. Notice that your Might rating does not change. Now, depending on your version (disk or CD), you can either: - go back to Victor, buy Great Sword 'Justice' back, and all Illegal Items will change back into the sword. You can now re-equip your party with the swords, sell the fifth one back, etc. to create a loop to make your characters infinitely strong. (DISK VERSION) - go to the Swamps, sell all Illegal Items at the frog head, duplicate your swords again and repeat the process again and again to start a loop to make your characters infinitely strong. (CD VERSION) You can also do this with the sabre in Victor's shop or the Kite Shield at the swamp blacksmith to improve your Protection. The CD version also gives an infinite amount of Crowns. This method should also work for the disk version, but I haven't tested this. Just be sure not to go out with duplicates equipped, because 'quaking' monsters make you drop them and crash the game. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Lands of Lore III [GoG] | Allen | Invalid Requests | 4 | 16-12-2012 03:30 PM |
Lands Of Lore Iii | HamburgerBoyt | Gaming Zone | 6 | 29-08-2012 04:45 PM |
Lands Of Lore I | Christian IV | Troubleshooting | 11 | 10-07-2012 06:12 AM |
Lands Of Lore | MasterGrazzt | Troubleshooting | 2 | 21-01-2005 12:17 AM |
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