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![]() ![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Aachen, Germany
Posts: 5
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![]() I think the writer's opinion "bring it to the point or describe it correctly" (or how to say it in english).
AI and balance = 0 Points. That means, this is no game for expert strategists. I did test it again and the game is to much luck based. It is a huge difference after a attack, if only 7 units left or 3 units left. The AI has often only too many units and is programmed with no tactic. Moving the only-Air-Artillery (cant shoot after moving) to reach my air units in front of a massive tanks. AI moves air units and ground units to my long range units. AI fights near my depot, thats allow me to instant repair, deploy and attack the enemy units. AI tries to capture the depot and i need only one hit to destroy it. AI captures a depot and i have an unit to re-capture it + one unit from the enemy for free. The transport units can only transport one unit. Last edited by Xzar; 27-04-2012 at 05:02 AM. |
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