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#131 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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![]() Congratulations, Yoga ! Here's your price
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#132 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() YOU are very kind and polite, as usual. Wish You same luck in Your gaming.. (Very silent: Do You think yoga is ready to start Wizardry 6 or 7 or 8 or 9 or..xx?) ..Ah, forget to say : Thank You AB and all kind staff! happy humble yoga |
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#133 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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#134 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() Quote:
Ha ha ha ha, Kmonster, I appreciate your sense of humor! Ha ha ha, Nice kidding! I like good jesters because I am one of them.. You speak this for me, YOU, who 5 years before told stupid yoga to wear, not carry the weapons and armors this way making dead of Lord Xeen peace of cake! Ha ha ha LOL No, I will stop writing because.. ha ha ha |
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#135 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() OK. Now I am serious.
(This jolly pirate Kmonster ..... Well. If You don't mind I will do some analysis of the game Dungeon master:
Easy. DL DM and start! |
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#136 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() Battle tactic:
Even the first line fighter and ninja are not original spell casters try their rising spell casting ability after level 3 and they soon will be valuable casting helpers. Hmm.. I will politely do not agree with some suggestion that is a good idea to change first line fighters with second line casters to fight and increase their fighting abilities. No, I do not used same tactic. - But yoga, if they (second line members) are attacked from behind? Yoga not allows similar action during all game. I carefully advanced in semi dark corridors, not hurry like Mortal Combat warriors. In this case, if any, I turn back like a tiger and meet danger with same front strong heroes. My humble opinion is that all game play is based mainly on spell casting. Not Doom 2-like shooting. So train magic martial skills. Final battle with Lord Chaos: The Lord is very strong...and... a little stupid. Yes. He may overcome my party with one fire hit only. But he may stay near you without reaction. Not long. --Yoga, problem! The Lord is before me and closes the road ahead? -Do not panic. Face the lord fast with bare hand and use 3-4 times option War cry. He will move aside. The only place to kill this monster is small room North with 2 doors. Beware! There is a Demon inside. Kill it as you killed another 5 ones (hiding in short corridor and cast Fireballs or Poison cloud). Now enter this room and prepare. If you close both doors you may even sleep. Some "specialists" said that this action will invoke monster. I did it and no one interrupt my sleep. Ready? OK. Let start. Open one door (I opened west door). Leave the room and use your Firestaff option Invoke. Place out all your weapon, food and like to be not overweight because your speed is vital. You have to be with all armors, bare hand, just Firestaff in one hero's hand. Soon Lord will approached this room. Be fast as snake. Enter the room and prepare for very fast maneuvers. Your task is to pawl poor lord to corner and very fast to use 2 times Staff Fluxcage on it. Lord is very quick. Doing that you have to use option Fuse and..voila!!! Yes, You win. -How long time you did it, yoga? About 3-4 hours. And 2 of my champions were dead. Never mind. I am gamer with big patience. (I shot the sheriff - sry not sheriff Last note: Maybe I am crazy, but after 12 level my compass is crazy. In normal places it shows correct North and South and wrong West and East. Maybe it is virused. I am serious now. OK, my short addition is one page already. Nice game I recommend You, Caro Capo. Do not worry, I will be with You through all the game. Just after corner and will help from all my hearth. the brave, but humble yoga |
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#137 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2009
Location: Dortmund, Germany
Posts: 57
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![]() This sentence in the review makes no sense at all:
Quote:
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#138 | ||
![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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![]() True, but when you compare Dungeon Master to those other games, the old titles were pretty much your standard dungeon crawls where you go around, kill things and find loot in a generic labyrinths (Feel free to correct me, as its been a while since I've played any of those), while Dungeon Master offered interesting puzzles and more interactivity which would later be seen in likes of Ultima Underworld. I think the reviewer was trying to say that or meant it.
Of course Im probably completely wrong and he just got caught up in nostalgia. Then again, he was only writing a review, not a well-research HG101 article. |
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#139 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2009
Location: Dortmund, Germany
Posts: 57
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![]() I'm not implying that one should do extensive research to write a review, but if you make a statement about a game's position in the greater context, you should actually know at least something about that context.
It's not like any of the series I listed are obscure; those were literally the four most famous RPG series before Dungeon Master. In fact, it's the exclusively top-down view RPGs that are kind of obscure and forgotten (Dunjonquest, Phantasie). |
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#140 | ||
![]() ![]() Join Date: Sep 2014
Posts: 1
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![]() If you love DM (and Chaos Strikes Back), you may be interested by this game:
http://www.abandonia.com/vbullet/sho...d.php?p=461068 The main references for the creator being Chaos Strikes Back and Dungeon Master ! |
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Thread | Thread Starter | Forum | Replies | Last Post |
Dungeon Master 2 - The Legend Of Skullkeep | Kosta | Games Discussion | 132 | 30-09-2013 03:11 AM |
Dungeon Master Problems! | Tomekk | Troubleshooting | 1 | 24-12-2008 01:07 PM |
Dungeon Master 1 and 2 | roundhead | Troubleshooting | 20 | 03-12-2008 06:45 AM |
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