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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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The lute helps so much during early parts of the game that you'd never catch up later. It still useful in later parts of the game and there are other bardic instruments. Bards are also decent attackers for the second row, they can have 2 attacks with 1-3 swings with the main hand weapon (fighters 2*1-4, mages only 1*1-2). Bards get only one extra hitpoint per level up compared to mages but this does make a difference since mages get only 2-4 HP (+ 2 vit bonus max) at level up, if the character with the lowest HP in the party has over 20 percent more HP enemy mass damage spells are easier to survive. For your priest/alchemist comparison take into account that your second party also had an additional healer, the ninja gets healing spells and reduces the need of healing since he hardly ever gets hit with the class specific low AC. |
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#2 | ||
![]() ![]() Join Date: Dec 2011
Location: ,
Posts: 1
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The later instruments are quite good, but IMO you get them too late in the game to be powerful. They become redundant instead. Quote:
Anyway, comparing hps of the bard and mage is a fair point, but swings is a minor issue, because the bard is more of a caster and will be busy casting spells or hiding in shadows. As a mage, the bard will also not reach it's full potential for a long while. Not only is it 3 levels behind, but receives probably half the academic points that a mage receives. Even if it's "only 3 levels" it still makes a lot of difference in the beginning of the game. The ninja as you pointed out as another healer, will unfortunately not contribute much as a healer until very late in the game. In my current game for example, my level 10 ninja has 9 divine points (he had 6 points at level 7). Looking back at my priest at level 3, she had 20 divine points, and 60 divine points at level 6. It was 100+ at level 10. Like the bard, because the ninja is a hybrid, the academic skill points per level up seems to be halved or in this case maybe even cut in 3. Last edited by mrcfrg; 01-12-2011 at 10:27 PM. |
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