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#19 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() Pathfinding is very relative. The vast majority of the time with old games the pathfinding suck simply because dedicating too much resource to that particular task would have bogged any computer down.
Take the original BG, boost the pathfinding algorith by 1000 and you'll have no problem anymore. Because you now have a PC which is a hundred of thousands more efficient than what was expected at the time of publishing... |
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