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#1 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() Well the fog effect was used by the Rise of the Triad engine, and the talking to friendly NPC's was a feature of Blake Stone, which slightly predated Doom but ultimately lost to it's power when it came out.
Up-Down looking was available in Heretic, which I believe came out before Duke Nukem 3D. Weapons similar in functioning and graphic effects to flamethrower, and exploding grenades, were also present in Heretic. I guess this Mars 3D game pulled bits and pieces from different game engines and jammed them together into this, so hack is probably a fitting word for it. |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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![]() Quote:
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FED2k Forums - Westwood Studios' Dune games and more |
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Location: Gdansk, Poland
Posts: 586
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![]() Being IT branch, games are often rated by their technical advancement, but the game does not have to make a techno-breakthrough to be good/successful. Of course we don't want crude products, but aren't most simple Flash/mobile games like straight from 1980s?
But speaking of the engine, Mars 3D looks decent, even if it's 1997. Strife used latest Doom engine as late as 1996. I'd give it a try, but I don't read Chinese... It makes a difference if it's just a hack of somebody's code/artwork or an imitation of best features. The latter was always done in literature, movies, cars etc... Sometimes it's about combining the right ingredients. "Other game did this first, but we did it right!" So this game didn't have official release or what? |
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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![]() The guy who shared it gives a plot synopsis in the video commentaries. Otherwise the language barrier shouldn't be too much of a problem with this kind of a game.
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Apparently the developers were aware of potential copyright problems (although I'm sure those would be easily overlooked on the domestic market) and did not advertise the game too much. Or maybe they couldn't secure a publisher and self-publishing didn't work out for them. Player Lin, who shared the game, only has this to say about it: Quote:
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FED2k Forums - Westwood Studios' Dune games and more |
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#5 | ||
Join Date: Sep 2004
Location: Beograd, Serbia and Montenegro
Posts: 2,838
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![]() Still, if packed properly, I think it would be awesome underdog for our site
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#6 | ||
Join Date: Apr 2011
Location: ,
Posts: 189
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![]() So... *cough* how does one acquire this game?
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