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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
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Posts: 4,615
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![]() Not really, if DOSBox really has control of the mouse, the fault would be expected to be in the game itself somehow... :-/
But does the mouse pointer change inside and outside of the DOSBox window, without pressing any key? That shouldn't happen--I mean, it would be nice if it did, but DOSBox doesn't have this mouse integration feature, like for example Virtual PC does.
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#2 | ||
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![]() Totally agree with Japo. If DOSBox have control over mouse, it "captures" it. There will be no mouse outside DOSBox. If you see it, it means that DOSBox doesn't capture it.
Also, you must try to capture mouse when DOSBox is "active" (obviously). If it's window is not active, there is no use in any keys. |
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