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Old 18-02-2005, 11:56 AM   #11
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Wondering through here again I realized I forgot another tip.

Try to get the best of all the advisors very soon (I get them almost all as soon as the game starts, but then I get on a high pressure to do things, of course), specially your Fighter and Developer (this one because then you don't need to wast more money to "upgrade" it nor lose time at the university inbetween fights until much later). This because the fighter's ability is shown in your experience points, and even though all battles get you experience points, if you get a unexperienced fighter and later hire the best one, you'll lose all the points gained in the previous battles, while if you get the best one first, you'll never lose any experience points and they really help in many air battles.

Plus another tip, for those that can't defeat the morgruls in air battles, you can always "hold them" in your ground battles (till a certain time) by building 10-11troopers (i varies a bit but most of the times i don't move my troopers, i won with only 10) and later with the tanks (not sure which wave it was because i don't do it like that anymore, but i used 30 tanks, but i'm not sure if inbetween there is also another battle with troopers or tanks, as i'm almost certain i used 21 troopers once in a battle) anyway, this allows you to move your air fleet away from the main base, and keep building a bigger fleet (assuming you have the right resources) so that when the huge wave arrives you have enough troops to defeat it in the air, as well as all other was (providing you keep building the fleet) and then many tanks, to defeat the morguls when they get the aircraf. Personally it's not a good way to play it, but it can take the pressure out of you at the beginning and allow you to make more colonies thus getting lots of money.

Kodiakai
                       
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