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#61 | ||
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Location: Shella, Kenya
Posts: 576
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Like this game.Without that micromanagment and dumb AI it could be even superior to Master of Orion :whistle: |
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#62 | ||
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![]() I first played this game when I was ten years old. I loved it from the very beginning.
My favorite species are the Shevar (the evil many-armed power sappers) and the Marmosians (the insect people who can turn their enemies against one another). I have recently been playing as the Marmosians against a really tough opponent who has over 40 colonies and almost as many heavily armed battleships. (I only have two well-protected colonies, and I'm killin' as many of their gigantic starships as I can) Tip: put Orbital Shields around your planets as soon as possible...two or three will insure you against just about anything... and don't forget to build Long Range Orbital Whoppers once they are available...AI players hate that... :karate: But what do a lot of the weird components you come across when you build ships do? I have some of them figured out, but if anyone knows how to use the special items, can you post instructions here? This is definitely one of the greatest games ever made...since it didn't get the praise or popularity it should have (see, not all good games make it!), I consider it sort of a sleeper hit. |
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#63 | ||
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Location: Shella, Kenya
Posts: 576
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Ascendaci rulez! :Titan: The best races are Chamachies becouse of their special ability and any race that starts on Gaia planet. |
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#64 | ||
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![]() Yup, Chamachies are my favorite, I think they have the best looking ships too. Once I've got the enormous hulls I like to put about 8 of the shield that doesn't use any power, I forget the name, on battleships. That means the ship is effectively invincible
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In the world of Diablo 2... there are just so many NOOBS to own, and so little time... *sigh* |
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#65 | ||
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Location: Shella, Kenya
Posts: 576
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#66 | ||
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![]() Hmmm, I don't think I've tried the govorom...Ok, starting a new game next chance I get using the govorom.
Another thing I usually do is the first ships I make just put a hyperspace drive, an engine and a generator and fill the rest with colonizers and send them out searching for alien ruins. One game I hit the jackpot and the the first couple technologies I got from them were nanomanipulators, nanotwirlers and whatever the top level engine is. I shoulda bought a lotto ticket too.
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In the world of Diablo 2... there are just so many NOOBS to own, and so little time... *sigh* |
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#67 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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Ugh. I reviewed it for a now-defunct print magazine when I roughly 40. Let me put in my false teeth, and get my cane... My favorite species are the Shevar (the evil many-armed power sappers) and the Marmosians (the insect people who can turn their enemies against one another). I have recently been playing as the Marmosians against a really tough opponent who has over 40 colonies and almost as many heavily armed battleships. (I only have two well-protected colonies, and I'm killin' as many of their gigantic starships as I can) Out of curiosity, what level of gameplay are you using? Hostile universe? Are you using the patch? How do you find the AI? I've not found it too bad with the patch as others indicate. This is definitely one of the greatest games ever made...since it didn't get the praise or popularity it should have (see, not all good games make it!), I consider it sort of a sleeper hit. The helix universe was good in theory, but a lot of people found it a nuisance in reality. And the company never did have the bucks for PR. What they had instead was some very bright designers, including the man who was the brains behind Betrayal at Krondor, one of the all-time best RPGs. |
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#68 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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Ugh. I reviewed it for a now-defunct print magazine when I roughly 40. Let me put in my false teeth, and get my cane... My favorite species are the Shevar (the evil many-armed power sappers) and the Marmosians (the insect people who can turn their enemies against one another). I have recently been playing as the Marmosians against a really tough opponent who has over 40 colonies and almost as many heavily armed battleships. (I only have two well-protected colonies, and I'm killin' as many of their gigantic starships as I can) Out of curiosity, what level of gameplay are you using? Hostile universe? Are you using the patch? How do you find the AI? I've not found it too bad with the patch as others indicate. This is definitely one of the greatest games ever made...since it didn't get the praise or popularity it should have (see, not all good games make it!), I consider it sort of a sleeper hit. The helix universe was good in theory, but a lot of people found it a nuisance in reality. And the company never did have the bucks for PR. What they had instead was some very bright designers, including the man who was the brains behind Betrayal at Krondor, one of the all-time best RPGs. [/b][/quote] Yes as I already said this game has many flaws.But I like this game.It had great potential.I respect your opinion but you should know that when gamer like his game NOTHING can force him to change his opinion.(like me |
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#69 | ||
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![]() Sure, I have a few nitpicky complaints. First, we need more species to play at a time (there are a lot of different colors that could have been chosen). Second, there's no humor. The game is dead serious. Third, a map editor would be nice.
This game is great. It is NOT a copy of any other game (even modern games like Far Cry and Half-Life 2 fail to interest me) and it can be played repeatedly without me ever getting sick of it. Each new game is different from the previous. I love smilies. |
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