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Old 23-02-2005, 07:50 PM   #91
Lizard
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Quote:
Originally posted by Eagle of Fire@Feb 23 2005, 09:37 PM
I think you can only have a set number of higher ranked squaddies and this depend of the total amount of squaddies you have. For example I never managed to get the higher ranked soldiers until I dramatically increased the total number of squaddies in one of my games. After I got more squaddies and done a single successful mission then they all got promoted in a flash. Some people who did not even take part in the mission (but were not rookies anymore) even got promoted.

So I'd say that if you'd want those particular soldiers to get higher rank you either have to take the higher ranks out of the game somehow or have more squaddie under them. Once they get a rank they can't get back so I guess it has something to do with a first there first serve basis.

IMHO ranks mean nothing. I never noticed a real difference except for the moral effect when an officer die.
I dont know.I actually always thought that when squadie get higher rank,all his abilities will improve a little? :blink:
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Old 23-02-2005, 08:04 PM   #92
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Even if this is right, it's nothing which can't be done better with training (read: killing Aliens in missions).
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Old 24-02-2005, 03:19 AM   #93
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I believe it goes something like 35 troops for a Commander/Captain, 21 per Colonel/Commander, 15 per Captain/Leutenant, 7 per Sargeant/Ensign, and you can have any number of Squaddies/Able Seamen.
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Old 24-02-2005, 10:09 AM   #94
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Quote:
Originally posted by Jman4117@Feb 24 2005, 05:19 AM
I believe it goes something like 35 troops for a Commander/Captain, 21 per Colonel/Commander, 15 per Captain/Leutenant, 7 per Sargeant/Ensign, and you can have any number of Squaddies/Able Seamen.
Overall or equipped in ship?
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Old 24-02-2005, 11:57 AM   #95
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I dont like this game. Its not bad, but i still dont like it :not_ok: .
The original X-com( UFO) was better.
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Old 24-02-2005, 02:25 PM   #96
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I've installed Dosbox and was playing the game fine. Finished a couple of missions, but whenever the first land mission starts, the game will just exit to windows.

Can anyone help me out?
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Old 24-02-2005, 04:19 PM   #97
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Yeah, the game sometimes does this. Remember to keep any other ships but your landing craft out of the sea/air, or sometimes the game crashes.
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Old 24-02-2005, 05:57 PM   #98
Lizard
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Quote:
Originally posted by TheChosen@Feb 24 2005, 01:57 PM
I dont like this game. Its not bad, but i still dont like it :not_ok: .
The original X-com( UFO) was better.
Yes it is definetly worse than UFO.But I will beat it anyway becouse I am serious X-COM freak .
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Old 24-02-2005, 08:27 PM   #99
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Quote:
Overall or equipped in ship?
I think it is overall and in all bases. If you think about it, you're not gonna have 35 Aquanauts in one ship, ever (even a leviathon)

And yes, the original is far better.

I think that what pissed me off the most was that the 'gauss' weapons need clips! How annoying! Stick to the lasers, people!

Another annoying thing is that you can fire hydro-jet cannons etc in a base / in a harbour - But only reaction fire! NOOOOAAAARGGHHH *goes crazy and falls asleep in a pool of my own... crazitude*
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Old 24-02-2005, 10:53 PM   #100
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Quote:
Originally posted by PrejudiceSucks@Feb 24 2005, 05:19 PM
Yeah, the game sometimes does this. Remember to keep any other ships but your landing craft out of the sea/air, or sometimes the game crashes.

It didn't crash when I was in the World map mode. It keeps crashing when the mission has already started, during turn 1 or 2 of the Alien movement. I tried underwater missions as well as land and each time I get to the third mission on the first or second turn for the aliens, it also crashes.
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