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Old 31-03-2005, 08:23 PM   #661
Rogue
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I played with save state, and all of my soldiers had everything on incredibly 255.

I use only one soldier to clear every crash sites, and in final mission I did not loose any of soldiers.

I finished whole game for one afternoon.

But playing like that makes game less interesting.
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Old 31-03-2005, 08:40 PM   #662
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Quote:
Originally posted by Anubis@Mar 31 2005, 08:23 PM
I played with save state, and all of my soldiers had everything on incredibly 255.

I use only one soldier to clear every crash sites, and in final mission I did not loose any of soldiers.

I finished whole game for one afternoon.

But playing like that makes game less interesting.
You mean editing the saved games?

I did that last year, as I wanted to finish the game as quickly as possible to see the (disappointing) end again.
But I never went above 230 or so. Otherwise the stats went negative if your soldiers gained too much from experience.

In the whole course I lost 2 soldiers though. One to a Cryssalid, the other I don't remember. But also none in the final mission. With such soldiers, you can really waltz through everything. It's fun to do after you've played the game without cheating
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Old 31-03-2005, 08:51 PM   #663
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Yes, that's what I meant.

I still have somewhere editor for save game.

You can change almost anything, like money, base buidlings etc.

Nice thing indeed.

WIll try to find it and upload it, as some people might be interested to play with it.
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Old 31-03-2005, 08:56 PM   #664
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It would be nice addition to Ufo.
But it is nothing for me,becouse I generally hate modifing/cheating in games to make it less difficult
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Old 31-03-2005, 09:05 PM   #665
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Ah, I never heard of an external editor. I just hex-edited the right figures.
Something I found out: stocking more elerium and such than your stores' capacity could result in a total necessary storage space that was negative. In other words, unlimited storage area :blink:

And the hard part is then not to lose a single soldier. It's just for when you're bored or fed up with the original UFO
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Old 31-03-2005, 09:17 PM   #666
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Try this.

Not sure if is the same (can't try it now, I'm at work), but those two are editors.
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Old 31-03-2005, 09:52 PM   #667
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all my men/women have only 81 TUs max.
why this, canīt it be more or do i have to give them more equipment so they carry more things around??


funny thing: just cleaned out a landed muton battleship through MC
i only shootet the last muton myself (cause they canīt kill themselves). the remaining ones killed each other in muton vs muton battle
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Old 31-03-2005, 10:58 PM   #668
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Quote:
Originally posted by dunkellic@Mar 31 2005, 09:52 PM
all my men/women have only 81 TUs max.
why this, canīt it be more or do i have to give them more equipment so they carry more things around??
This was an early patch of UFO: in the first versions, stats could increase over 255, which caused them to drop back to 0 again. Therefor they limited the soldiers' stats to 81. Indeed it would be nice if the limit had been 120 or so...
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Old 01-04-2005, 06:57 AM   #669
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Actually, I think only Tu's are limited to 81. The rest are limited to 120.
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Old 01-04-2005, 09:50 AM   #670
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Quote:
Originally posted by lethe@Apr 1 2005, 06:57 AM
Actually, I think only Tu's are limited to 81. The rest are limited to 120.
Then how come strength seems to come to a standstill at 71, health at 60, etc.? They probably have varying caps. Accuracy seems to stop at about 120, Stamina at 101.
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