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#11 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: ,
Posts: 8
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![]() i downloaded dosbox, and death knights is working for me no problem now
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#12 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Ljutomer, Slovenia
Posts: 3,883
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![]() Quote:
When the game starts don't make players, but import them - from COK (or something like that). And there you go! If all the folders are in place it works - otherwise you need to change the folder names to match the cfg files (or change the cfg files to match the folders. |
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#13 | ||
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![]() :help:
Does anyone notice that graphic in journal entry 37 and 44 are lost. I'm not sure that graphics are important map like the map in COK journal or not? Can you fix this on the journal, please? Or tell me that it's important or not? I'm so nerve... |
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#14 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Ljutomer, Slovenia
Posts: 3,883
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![]() Well - you don't really need that graphic. It would be nicer if we could add it, but unfortunatley we can't... If somebody could scan the original manual that would be great.
But as I said - you don't really need it. The only thing that you really need that journal for is the copy protection |
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#15 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: ,
Posts: 42
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![]() Arrrrrrrrrrrrrgh!!! My characters can't change level!! :Titan:
I've imported my party from COK and continued playing in this chapter... when I've adventured so far my Dwarf fighter/cleric and Kender Thief/Cleric didn't advance their cleric level!! :blink: but my Elf Fighter/Wizard can do so both classes... I can't fix this out... so now I've just begun DQOK and my only resolve is to drop that two from my party then add new same race and same class... Please, I would like to know what's happened :help: P.S. I have read the journal now my two characters have about 1,60,000 EXP points that means they sould reach 14 lv. now (that two characters are Dwarf Reox Cleric lv. 10/ Fighter lv. 14 and Kender Kirih-jolih lv. 12/ Thief lv.15) :blink: |
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#16 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Petrie, Australia
Posts: 94
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Seriously, all you need is: 2x knights 1x cleric 1x thief 1x mage And you'll have it beat easy. ________ Hemp marijuana Last edited by MV75; 05-05-2011 at 09:09 AM. |
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#17 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Petrie, Australia
Posts: 94
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![]() Quote:
Last edited by MV75; 05-05-2011 at 09:09 AM. |
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#18 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Hobro, Denmark
Posts: 194
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![]() The SSI games are so well made that most of the story is explained, but you do need the journal entry for more than just copy protection... there will be some clues and codes that you need in game to solve puzzles... especially in DQK... but excellent games... just can't get enough of them LOL
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#19 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: ,
Posts: 42
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![]() Quote:
Thank you for your advice MV75. |
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#20 | ||
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__________________
"Paladin work is never done..." ![]() |
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