Go Back   Forums > Abandonia.com > Games Discussion
Memberlist Forum Rules Today's Posts
Search Forums:
Click here to use Advanced Search

Reply
 
Thread Tools Display Modes
Old 03-04-2005, 11:09 AM   #1
dunkellic
Newbie

 
Join Date: Mar 2005
Location: ,
Posts: 22
Default

Quote:
Originally posted by another_guest@Apr 3 2005, 09:30 AM
Yes, I think you're right that it needs to be a commander taken from an alien base. In most cases they will be found at the top floor of the room with the big grav lift; there's a corridor all around that room, accessible only by a 5-or-so tiles wide door. I hope you can gather from this description what I mean...

As for ethereals, those are indeed the orange caped ones. They're dangerous (understatement) because of their psi abilities. Be glad that you haven't met them often yet.
but once they´re dead they are much much friendlier....


sad thing that a MCed ethereal can´t MC others by your command...(perhaps if i equipt him with a psi-amp )
dunkellic is offline                         Send a private message to dunkellic
Reply With Quote
Old 03-04-2005, 11:36 AM   #2
Spookyfish
Game freak

 
Join Date: Oct 2004
Location: ,
Posts: 144
Default

Yeah, why won't someone try that for fun? Have two soldiers with good psychic abilities carry a spare psi-amp, MC an etheral, then throw the new etheral slave the spare psi-amp.
Spookyfish is offline                         Send a private message to Spookyfish
Reply With Quote
Old 03-04-2005, 12:26 PM   #3
another_guest
Abandonia Homie

 
Join Date: Feb 2005
Location: , Belgium
Posts: 675
Default

Can you make mind controlled aliens pick up things? I've read once that you need to cycle through your soldiers until you're on the MC'ed alien to do so. But I haven't tried it yet.
__________________
A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft)
another_guest is offline                         Send a private message to another_guest
Reply With Quote
Old 03-04-2005, 12:27 PM   #4
Lizard
Abandonia Homie

 
Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
Default

Yea,. You cant do it directly. But I think that cycling throught soldiers to get alien is bug and it could be already in Ufoefense
Lizard is offline                         Send a private message to Lizard
Reply With Quote
Old 03-04-2005, 02:21 PM   #5
dunkellic
Newbie

 
Join Date: Mar 2005
Location: ,
Posts: 22
Default

Quote:
Originally posted by Lizard@Apr 3 2005, 12:27 PM
Yea,. You cant do it directly. But I think that cycling throught soldiers to get alien is bug and it could be already in Ufoefense
it works with the goldversion
but i wouldn´t consider it as a bug (as far as you dont use it with chrysalids).
why shouldn´t you be able to equip MCed aliens, that doens´t make much sense
dunkellic is offline                         Send a private message to dunkellic
Reply With Quote
Old 03-04-2005, 03:06 PM   #6
another_guest
Abandonia Homie

 
Join Date: Feb 2005
Location: , Belgium
Posts: 675
Default

Quote:
Originally posted by dunkellic@Apr 3 2005, 02:21 PM
why shouldn´t you be able to equip MCed aliens, that doens´t make much sense
Of course, but then again you can't use their inherent abilities (hand-to-hand attack,...) either.
__________________
A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft)
another_guest is offline                         Send a private message to another_guest
Reply With Quote
Old 03-04-2005, 03:58 PM   #7
Juan Rayo
Newbie

 
Join Date: Mar 2005
Location: ,
Posts: 23
Default

Thanks, I WOULD like to battle the Ethereals so I can see how my soldiers do against them, specially considering I could end up meeting a whole bunch of them in Mars. I think it's a good idea to wait then, for the snakes or floaters to build their own pretty little base and then come in and exterminate them, heh.

And I have never used stun bombs, always rods, oh, well. Thanks for the info guys.

And now, MORE questions!

1. Allien food? any good or can I go ahead and sell it? I have already researched it...

2. Allien enterteinment/ Likewise.

3. Examination room. Got 3 or 4 of those, already researched them as well.

Can I sell all this stuff? No need for it at all?

As usual, all info greatly appreciated.
Juan Rayo is offline                         Send a private message to Juan Rayo
Reply With Quote
Old 03-04-2005, 04:15 PM   #8
TwoHedWlf
Newbie

 
Join Date: Nov 2004
Location: ,
Posts: 20
Send a message via AIM to TwoHedWlf Send a message via MSN to TwoHedWlf
Default

All of them, research it, sell it.

Be nice if you could breed and use your own aliens if you had all the proper equipment...Hmmm...X-com 2!
__________________
In the world of Diablo 2... there are just so many NOOBS to own, and so little time... *sigh*
TwoHedWlf is offline                         Send a private message to TwoHedWlf
Reply With Quote
Old 03-04-2005, 04:21 PM   #9
axident
Abandonia nerd

 
Join Date: Mar 2005
Location: ,
Posts: 88
Default

Quote:
Originally posted by Juan Rayo@Apr 3 2005, 03:58 PM
Thanks, I WOULD like to battle the Ethereals so I can see how my soldiers do against them, specially considering I could end up meeting a whole bunch of them in Mars. I think it's a good idea to wait then, for the snakes or floaters to build their own pretty little base and then come in and exterminate them, heh.

And I have never used stun bombs, always rods, oh, well. Thanks for the info guys.

And now, MORE questions!

1. Allien food? any good or can I go ahead and sell it? I have already researched it...

2. Allien enterteinment/ Likewise.

3. Examination room. Got 3 or 4 of those, already researched them as well.

Can I sell all this stuff? No need for it at all?

As usual, all info greatly appreciated.
If your soldiers have never been psi-tested, they won't stand a chance at a Sectoid or Ethereal base. I recommend letting Floaters make a base and camping the green rooms. The Snakeman bases are easy, too, if you have enough soldiers to gun down Chryssalids as they come. Usually you can kill 90% of the troops by camping and then walk over to the Command room to stun the commander. But sometimes the commander leaves the command room and comes to you, so try not to kill stuff once there are only a few aliens left.. as long as it keeps saying "Floater Commander Panics" you're doing fine.

You can have an alien pick up stuff and drop stuff by Mind Controlling an alien, then going to one of your soldiers and clicking inventory. Once in inventory screen, click the "next soldier" arrow until you arrive at the alien's inventory screen.

Alien food, entertainment, surgery, examination room all give flavor to the game but have no gameplay effect. Save one of each to research when you have nothing better to research, and sell the rest.
axident is offline                         Send a private message to axident
Reply With Quote
Old 03-04-2005, 04:48 PM   #10
Spookyfish
Game freak

 
Join Date: Oct 2004
Location: ,
Posts: 144
Default

Quote:
Originally posted by TwoHedWlf@Apr 3 2005, 04:15 PM
Be nice if you could breed and use your own aliens if you had all the proper equipment...Hmmm...X-com 2!
Hah LOL! Would be an interesting approach to the game indeed... Or a reversion of the roles... An option to play as X-COM or the Aliens! Sure, the Aliens would be radicatly different from humans, no need for money, funding, or whatever, so someone creative ought to plan that...

Man, being a writer is terrible. You get all these crazy ideas all of a sudden .
Spookyfish is offline                         Send a private message to Spookyfish
Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Help With Ufo:enemy Unknown Plato89 Troubleshooting 7 10-04-2007 09:03 AM
X-com 1/ Ufo: Enemy Unknown Giga Troubleshooting 18 23-03-2007 11:18 PM
Ufo Enemy Unknown Hopkins Troubleshooting 6 22-09-2005 08:57 PM
Can't Run Ufo: Enemy Unknown Niall Cosgrach Troubleshooting 4 18-09-2005 11:28 PM
UFO - Enemy Unknown JoM General compatibility fixes 41 14-12-2004 02:33 PM


Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 11:48 PM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.