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#1 | ||
![]() ![]() Join Date: Aug 2008
Location: Oban, Scotland
Posts: 2
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![]() Despite that fact that no one ever answers these forum questions, at least not within a week of them being asked, i have been redirected here, again...
Anyway, the problem is with the Blood high res function. I am running XP 32bit, GeForce 8800, dosbox and when i add the patch it makes the game inoperable in dosbox. It will still run in windows however is now lower res than the dosbox version and also still has the original problem of sticking and jarring all the time making the game unplayable. Is there anyone with extensive and useful knowledge of this patch with a similar set up who could lend a hand? It would be hugely appreciated, Blood with higher res would pretty much be a perfect game, apart from the lack of glancing up intergrated properly. |
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#2 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Your graphics card doesn't have anything to do with how fast the game runs. DOSBox emulates the graphics card.
You will need an engine port that works under Windows. Check http://en.wikipedia.org/wiki/Build_engine for a list of possible ones. Also: http://advsys.net/ken/build.htm
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![]() "God. Can't you people see I'm trying to commit a crime against science and nature here?" -- Reed Richards Last edited by The Fifth Horseman; 26-09-2008 at 08:33 AM. |
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