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![]() How can I manipulate VDMSound to work with different games? I have an idea on how to alter DosBox's settings, but I'm not sure how to do so with VDMSound.
The game in question works fine at about 10000 CPU cycles with DosBox, but the sound and music is quite fuzzy on many different sound configurations. The same game cannot be run by VDMSound because it requires 36kb more memory than VDMSound can provide. |
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