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![]() ![]() ![]() ![]() Join Date: Oct 2011
Posts: 4
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![]() The Lands of Narthine :
A thousand years ago, the world around was not as it seems now. The lands were ruled by the great Kings and Queens, and they led mighty legions of troops into battle in the lust for power. Such was the scenario in the blasted lands of Narthine. Narthine was a newly discovered island, discovered by the traders that plied their trade on the mighty seas. The island was already famous in the mainland, for its untold wealth. The Kingdom of Klinggon had sent its might general Prince Sven to set up a settlement in the tiny island. But word travels fast. soon prince sven was followed into the island by several other factions, some of whose intentions were far from noble. Players start off with a tiny village, with little population. Slowly, they should aim to take over the other villages & settlements that they come across. There are rumors of quite a good number of native villages in the island. * The scenario is set in the medieval times, hence, the allowed troops allowed are as follows: Spearmen (bonus vs. cavalry) Swordsmen (standard heavy infantry) Axemen ( bonus while attacking infantry) Archers (bonus vs infantry) Light Cavalry (especially for scouting, works well with fleeing enemies) Heavy Cavalry (THE BOSS ! costs a lot !! ) Mounted Archers ( bonus versus heavy infantry) ** no Jedi's here please, nor ak47 totting Jehadis :P Link to map: MAP Signup Sheet: Name: Age: Religion: (christian / pagan / muslim) (All the stats should add up to 100; nothing can be less than 10) Piety : (Religious factions of the populace are kept happy. some from other religion might join your faction) Heroism : (Inspires the troops in battle ) Command: (Command in either Infantry or Cavalry. Infantry Command gives more stamina and morale to your troops, same for Cavalry) Docile: (Keeps the general population happy, increases productivity ) Ruthless: (Enemy troops are scared at your very appearance, if a settlement is raided, you can get 100% more florins. chances of civilians getting killed if attacked/raided/or in riots) |
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