Is that savegame late in the game? If so, I don't think it will help in hex editing items early in the game.
Can anyone confirm the lower/upper limits of HP/MP gain for all characters during level up?
I did some testing with Michael, and these are the results
Michael
Starts with 20 HP and 6 MP
Fighter: 6-22 HP per level
one much earlier post says 12-25, but I've gotten from 6-11, however can't confirm 23-25
Rogue: 2-12 HP per level
Mage: 1-6 HP, 12-25 MP per level
|