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Old 12-12-2006, 05:22 AM   #1
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Is that savegame late in the game? If so, I don't think it will help in hex editing items early in the game.

Can anyone confirm the lower/upper limits of HP/MP gain for all characters during level up?

I did some testing with Michael, and these are the results

Michael
Starts with 20 HP and 6 MP

Fighter: 6-22 HP per level
one much earlier post says 12-25, but I've gotten from 6-11, however can't confirm 23-25

Rogue: 2-12 HP per level

Mage: 1-6 HP, 12-25 MP per level
                       
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Old 12-12-2006, 12:33 PM   #2
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Join Date: Apr 2005
Location: Rijnsburg, Netherlands
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<div class='quotetop'>QUOTE(Guest @ Dec 12 2006, 06:22 AM) [snapback]271351[/snapback]</div>
Quote:
Is that savegame late in the game? If so, I don't think it will help in hex editing items early in the game.

Can anyone confirm the lower/upper limits of HP/MP gain for all characters during level up?

I did some testing with Michael, and these are the results

Michael
Starts with 20 HP and 6 MP

Fighter: 6-22 HP per level
one much earlier post says 12-25, but I've gotten from 6-11, however can't confirm 23-25

Rogue: 2-12 HP per level

Mage: 1-6 HP, 12-25 MP per level
[/b]
The savegame is from the very start of the game.

I think Fighter upper and lower limits vary each character. Any other character than the main characters can get up to 25, I believe.
Rogue and Mage are correct. Ak'shel can gain up to 35, though. Maybe is lower limit is higher as well.
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