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#81 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2011
Location: ,
Posts: 71
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![]() Strange... changing the English version's genre to RPG cleared all tags in the translation, and set them to Board Game (or the corresponding translated tag)...
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#82 | ||
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![]() Does anyone know why every time I enter the copy protection words on the first level it exits the game to dos?
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#83 | ||
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![]() On the first level, after I enter the words to the Copy protection it quits to dos. Anyone know why? I've tried googling it but I can't find anything
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#84 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() Quote:
Hi, dear Doda Doa, Pls try this link. The readme from the file named Patcher (under Programs) looks like it might do the trick. http://www.dust-bin.com/
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#85 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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Hey, Doda Doa, Before 5 minutes i tried the above link, which i found in Inet. I DL the game and started. I choose Fighter, Cleric, Mage and Thief. I hope You are using Camp, the Memorize or Pray. Nice. I reached the ladder (before ladder You will find an yellow arrow). Then I saved my progress. OK. I exit the game. Then I DL the file Patcher.zip from this link. Then I Unzip this file in my folder C:\>games\Eye. The file produced 3 files. One is named Go.bat Then i again started the game using DOS-Box version 0.74. Now i started this file Go.bat. It opened an window to choose what game You want to use. Scroll down and point Eye of the Beholder. Enter. Now You will be prompted to show the path. Mine was c:\>games\Eye . Ok. The protection is out. So now please use no file Eob.exe to start the game, but Start.exe Well, i used my save file just before the ladder and now i moved to ladder. Yes, i entered the level 2. Voilaaa Luck!! If You have more questions, pls. do not hesitate to ask me. I like and played this game before years ago. If some question is very special, pls use PM. yoga aka the brave
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#86 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2011
Location: ,
Posts: 26
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![]() Having played EOB2 so many years ago, I decided to get this one here. I made a party that I can eventually transfer to and continue with the sequels... always wanted to do that. It's great fun! If you've only played one of the sequels, I strongly recommend going back and starting here. There are items in EOB1 you can get nowhere else, and they can be transferred.
Having gotten through EOB2 with the typical 2 fighters, 1 mage, 1 cleric setup, I tried a janky multiclass team with 1. ½Elf Ranger/Cleric ½Elf Ranger/Cleric ½Elf Mage/Cleric Elf Mage/Thief Yeah... this party levels slowly. But all that means is that you have to do lots, and lots, of killing. I cannot say I'm too bothered about the issue. I mean, isn't that the whole point of games? Killing? The manual advises that RANGERS have an interesting capability in the game, and I think players overlook it. When wearing Studded Leather or less, they can attack with weapons in both hands without penalties. Having a slew of spellcaster levels spread the party means it gets lots of utility spells, too. I haven't verified anything about the rangers. I don't know what the normal penalties are for using two weapons, and I don't know what counts as light armor (just leather and robe? Scale? Banded? Maybe it's broken and Plate works fine?). It will take a lot of testing. ----- Other stuff I noticed: After a long key puzzle and battle with skeleton warriors across levels 7-9, the party gets their choice of reward. The +3 Shortsword is the best sidearm (2-weapon fighters love it), the +3 Bracers stack with magical armor bonuses, and the Ring of Wizardry gives the wearer 2 bonus 4th-level and 1 bonus 5-level mage spell slots. They can memorize the extra spells and freely transfer the ring to another mage in the party. The loot in EOB1 is far better than EOB2. This must be because they didn't expect to make two sequels. All the crucial weapons and armor can be transferred to the sequel. I am flummoxed, bamboozled, and perhaps even slightly confused over how many hitpoints multiclass characters gain. When it levels, a single-classed Fighter, Ranger, or Paladin gets d10+Con Bonus. Multiclass characters behave strangely. Testing level advancement on a Mage/Thief with 16 CON (giving the maximum allowed bonus for non-martial classes) yielded the following MAXIMUM hitpoints possible for each increment of leveling: Code:
Thief Mage Exp Max HP 3 2 2,500 17 4 3 5,000 24 5 4 10,000 31 6 5 20,000 38 7 6 40,000 45 7 7 60,000 49 8 7 70,000 52 8 8 90,000 56 9 8 110,000 59 9 9 135,000 63 10 9 160,000 66 11 9 220,000 69 11 10 250,000 73 11 11 375,000 77 |
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#87 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: ,
Posts: 12
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![]() THE ALL-SEEING EYE
The All-Seeing Eye is an automapper for the PC MS-DOS versions of the first two Eye of the Beholder - games, meant to be used with DOSBox on a Windows PC. http://personal.inet.fi/koti/jhirvonen/ase/ A very valuable tool! |
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#88 | ||
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http://www.myabandonware.com/game/ey...e-beholder-15e "yes this is the download link if you need to get it." once that is unzip and in your new created folder you need to do this third you need to mount the drive when you start dosbos by typing mount c c:/eob1 second you need to switch to that drive once its mounted by typing this c:/ now all you do is type start and it will come up asking you if you like to register, dont bother doing so the registering website is gone. answer the few questions about graphics sound card ect. i generally use option 4 option 2 and y for the 3 questions and after a moment you will be in and able to play. |
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#89 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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#90 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2011
Location: ,
Posts: 26
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In other news, I did some testing with ranger and fighter weapon swings. Hit-and-miss rates seem bugged. They appear to be the same regardless of class and armor worn. I thought rangers were supposed to hit more often than the other classes when dual wielding, but I ran a little script that logged hundreds of swings and it didn't pick up a significant difference. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Eye Of The Beholder 3 | rika_guest | Troubleshooting | 1 | 28-08-2005 05:23 AM |
Eye Of Beholder | wekurh | Gaming Zone | 1 | 20-06-2005 07:34 PM |
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