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#71 | ||
![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: ,
Posts: 10
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![]() ok, i can easily manage a park that has 1 dino in it, auction the dino for more than i paid for it, buy one just like it, rinse repeat quite a few times and make money fairly well, however, beyond 2 dinos, problems start to arise. I have dino escape problems more than anything else. I've tried throwing mechanics at the problem, however more mechanics doesn't seem to solve the problem. Can anyone shed any light on how the game decides if a dino breaks out? Does the type of fence matter? Does the number of mechanics in ratio to something else matter? Do any other staff member numbers matter? Does the size/type of the dino matter? I theorize that any of these could have an effect, however, I have no idea how to find out the answers.
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#72 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() I think it's both type of fence and the type of the dino that matter.
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#73 | ||
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![]() i used to play this game at school too! i never found it to be that difficult. only problem i ever had with the game was tryin to put it on disc and sneek it outta the computerlab! at least now i can get a copy without having to pheer detetion for 3weeks |
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#74 | ||
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![]() I dont know if this has already been covered as i did not read all of the channel.
But the easiest way to earn money is to auction off dino. The key is to click the info button (the question mark) when you return to the game the old mans bid will have gone up. You can repeat this process all you would like !!!However!!!! You can only go so high before it switches back to a much, much lower amount! There is also an electric fence glitch to obtain phree electric fences. you need to place the electricity on the plot you wish it to be on, click the thumbs up to (temporarily) purchase the electricity. whrn you return to the catalog click the cancle button. when you return to your park overview you will see the electricity. There will be a glitched electro thingy on the ground not on a fence or it may be going through a fence. Edit: ZOMG Allcaps!!! :not_ok: |
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#75 | ||
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![]() The amount of money before it maxes out is in the 10s of millions range.
Once you have enough money you can just bid to up the ante. If the other participants fail to outbid you... Then just hit the info button and they will begin to bid again. I have seen then bid $14,000,000+ on dino that are less than $2000 Edit: ZOMG WTF Allcaps??? |
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#76 | ||
Join Date: Feb 2005
Posts: 476
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![]() Titan, please?
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#77 | ||
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![]() But it helps to put a more expensive dino up for auction as it will speed the bidding process.
Also, the higher the bids the more they have to bid. So instead of it being a +$50 bid it's a +$1,0000,000 bid. Edit: ZOMG WTFBBQ ALLCAPS!!!??? |
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#78 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() We apologise, but Titan could not answer your call at the moment.
I, however, on the other hand... |
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#79 | ||
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![]() <div class='quotetop'>QUOTE(nawade @ Aug 23 2006, 03:12 AM) [snapback]250434[/snapback]</div>
Quote:
good fence can help but sometiems a dino will berak out regardles of fence and maintenence dont know about dino size i got $200,000 by Julyt 27 in 2nd year withno auction, try and beta that! auction max is abut 42 mil but not for tRex orrection when u get all concrete walls the ground turnz concrete and it gets more visiters try to buy $10,000 at a time from generel store, not 50000 because 10,000 gets the reward (fountian, merrygoround) |
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#80 | ||
![]() ![]() ![]() Join Date: Jan 2007
Location: ,
Posts: 3
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![]() i remember this game from several years ago.... back in good ol elementary school, on the mac computers. they had this, along with several other fun DOS games. ...Then they got XPs, and these games dissapeared.
Still as fun as i remembered |
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