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#1 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Quote:
Go to Advanced tab, select the "Change" button under Virtual Memory (the third section from the top). Now, select the hard drive where your page file is stored, select "No page file" and click the "Set" button. You'll have to restart your machine for the change to take effect. Changing it back is almost the same procedure, except you choose "Size controlled by system" or "Custom size" (in the latter case, it's best to set both the initial and maximum sizes to the same value, usually around 1,5 times the amount of RAM you've got). Mind you, if you don't have much RAM memory this will make Windows and programs run somewhat slower. |
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#2 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Zagreb, Croatia
Posts: 1,867
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![]() It's an all right game for me. Though it never consumed me as much as some other games, to me it seems slightly over rated.
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#3 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() It started the fever of "choices" in gaming Tulac, no matter how long before they had been there, Deus Ex was on the first games to make it obvious that one was capable of making extreme choices in an first person game. Whereas games such as System Shock you merely chose your path, not that it would effect the outcome in anyway, while Deus Ex let you choose what sort of character you wanted, how you would behave, and how your actions would effect the outcome.
It's all there, and it was done very subtly. In my opinion it was the finest game to implement all these features without making it obnoxiously evident that they had done so (see the horribly pretentious Indigo Prophecy). |
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#4 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Zagreb, Croatia
Posts: 1,867
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![]() Nah games like Fallout and Daggerfall had choices long before Deus Ex.
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#5 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() Choices, that none of which would affect the ending.
Daggerfall had choices? Lulz at you, no it didn't, and Fallout merely had choices based on alignment, Deus Ex had choices that effected SEVERAL facets of the story, it had different endings absolutely different to the other. |
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#6 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Zagreb, Croatia
Posts: 1,867
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![]() That all existed in games before dude, blade runner per say and many others which I can't think of now. Resident Evil too d'oh.
Last edited by Tulac; 30-01-2008 at 07:38 PM. |
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#7 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() Quote:
And lastly as I said, in my opinion it did it the BEST of all games so far. Even Fallout botched it in this regard since your alignment had absolutely little to do with the actually outcome of the story, you couldn't even touch the main storyline in any other way than what was intended. It's a great game for its speech and so on, but not exactly the best example of a game that implemented "good and evil". If anything, Deus Ex was rather morally ambiguous. You were doing your job and trying to figure things out. You never felt really pressured into good or bad, and in that respect, it made you play as the person you were, not some incredible shades of black or white, and in the rare case, gray. Also don't get me started on how overrated Blade Runner is as a game. |
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#8 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Zagreb, Croatia
Posts: 1,867
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![]() Well whatever as I said Deus Ex is IMO overrated and I never saw much fun in it. And I did get pretty far in it.
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Godmanchester, England
Posts: 850
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![]() that wasn't pretentious. that was damn good. and it's actual title is fahrenheit. any game titled "the indigo prophecy is cut compared to the "fahrenheit" titled version.
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~Ceramic White PSP Status~ FW: 5.00 M33-6 Memory Stick: 8gb |
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#10 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: ,
Posts: 23
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![]() Oh, seems I did know what the pagefile was after all... I'll have to check that out then, see if it works
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