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Old 29-06-2009, 11:45 PM   #1
Sal
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Sounds good Scatty..Is it downloadable? or protected..
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Old 30-06-2009, 04:33 AM   #2
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Sounds good Scatty..Is it downloadable? or protected..
Westwood games follow Electronic Arts rules which is 15 years I believe unless I'm mistaken. It's either 10 or 15. If it's 10, it's unprotected (as long as it's no longer being sold or supported. If it's 15, we'll need to wait till 2012.

I'd tell you to just get it from eBay or so - it's several CDs anyway so Abandonia can't host it.
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Old 30-06-2009, 04:59 PM   #3
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. If it's 15, we'll need to wait till 2012.
Before 22/12 i hope
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Old 15-07-2009, 08:26 PM   #4
knoerka
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About three years ago i was very active on this forum, because i was replaying this game yet again.

But i posted here because i somehow got the game to tilt. And it somehow showed this picture:

Look at the arrows!!
It didnt know what to make of it. But it was clear that because the game crashed it somehow unlocked items westwood had designed for this game, but didnt use.

This also explains why the promotion-pictures for the games included items and other things that never appeared in the game, as this promotion picture for the games show:


it always annoyed me that i could not see these items, which westwood propably had made to lands of lore, when it still was shelduled to be a eye of the beholder or just the alpha or beta version of the game. But today i stumbled upon a program someone made in his spare time called WestPak2 which could go into the code at unlock all the graficks made for this wonderful game. I didnt find an answer why it was there, but i found a few other items that westwood made for this game, which the never used.
hereby i found the items again and more:

Its a shame that im good at using this programme, because this output-sheet of all the item-animations do lack because of some pallete or something. But look at the things that never appereared in this game. There is the arrow, which i mentioned. But also a helmet, which was never used (number 2 from the right in the second row from the top). Also you can see a cloak that never appeared in the game. Beside the head-medichine for king richard appears a gem that i dont remember appeared in the game (but it did appear in the kyrandia game). Also in the second row from the bottom you can see three kinds of drinks/potions that NEVER appeared in the game, only a blue (for magic) and red (for health) potion appeared in this game. Westwood must have planned something else with that orange, yellow and green potions

i tried to save the animations as single png-pictures, but they are small, so you have to zoom in to see them:
a skull cape never used:

a blue ring, never used:

a cape-armor thingee never used:

The arrow never used, but was it ammo or just one item?

and the green potion, used for???



also i saw in the demo for this game (which someone put on youtube) also showed that originally Dawn would join your party in the game and fight scotia:

i found the animation for her head in the party:


When i find these things i get so curious to how the beta and alpha versions of the games had looked like
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Old 15-07-2009, 08:54 PM   #5
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Originally Posted by knoerka View Post
Beside the head-medichine for king richard appears a gem that i dont remember appeared in the game (but it did appear in the kyrandia game).
If you mean that yellow square gem, it's used in the Urbish Mines to unlock a door, at one of the ends of the rail cart tracks.
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Old 15-07-2009, 09:16 PM   #6
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If you mean that yellow square gem, it's used in the Urbish Mines to unlock a door, at one of the ends of the rail cart tracks.
oh yeah, i forgot.
But have any of you ever seen the other things i found, you know the green, yellow and orange potions:





i just thought it was cool :thumbs:
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Old 16-07-2009, 09:07 AM   #7
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Nope, though those hidden Items were mentioned in this thread long time ago already, I think, also the in the final game removed spell Vortex and an empty hidden area somewhere behind Urbish Mines, I think, that has no access to in the game unless with a trainer or some such.
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Old 06-10-2009, 05:37 PM   #8
Laukku
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Default How to make work in DOSBox 0.73

This game will crash in DOSBox 0.73 (apparently it ran fine on the previous version.) I did some browsing at the official DOSBox forum, and found out that the game will not crash when cputype is set to 386.

Alternatively, one could use an official patch that fixes this along with other bugs. The patch can be found here. I would recommend the Abandonia staff to update the version available here using that patch.
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Old 22-01-2011, 05:18 PM   #9
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I posted this earlier (emphasis added):

Quote:
Originally Posted by Laukku View Post
This game will crash in DOSBox 0.73 (apparently it ran fine on the previous version.) I did some browsing at the official DOSBox forum, and found out that the game will not crash when cputype is set to 386.

Alternatively, one could use an official patch that fixes this along with other bugs. The patch can be found here. I would recommend the Abandonia staff to update the version available here using that patch.
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Old 07-10-2009, 12:03 PM   #10
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The value is 16777216 + the coins you have.
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