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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2011
Location: ,
Posts: 8
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![]() Why does EVERYTHING have to be an FPS now?
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#2 | ||
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![]() Because games played in the first person perspective are marketable. By the way, seeing all these ranting, by your logic, the Thief games are FPSes too? All we saw is that it is developed by a company whose two games were shooters, and that the premise is akin to Deus Ex: Human Revolution. Which by the way is an awesome game. Yes, it is not a tactical shooter shown from birds eye view, but who knows, they might deliver. Make it gritty, make it feel like Syndicate. It's not like other games didn't have spinoffs, especially X-Com, which is what everyone is whining about. It had a space sim, a 3rd person action game, and a scrapped FPS. It's not fair to condemn a project just because it's not like "that other game bearing the same name 18 years ago". The gaming industry is not like it was during the 90ies, and things changed. Let's just sit tight and see what they whip up, there will be enough time to throw around blame and turd when it comes out and bombs.
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Angelus Errare, where angels lose their way ![]() |
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: Brazil
Posts: 91
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![]() It's not like they lived up to their prequels either. Yes, I agree they could actually pull out something good with syndicate in a FPS, it's just that recent experience with other franchises haven't provided any ground for such optimism. All in all, I still feel what I have said earlier, they are trying to use the famous name of the older games to promote even another generic FPS. One evidence is the fact that they could always come up with something original instead, that would fit neatly into the genre and revitalize it.
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Location: Gdansk, Poland
Posts: 586
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The whole thing about brand loyalty seen from the client standpoint is that we expect products of constant quality and good post-purchase service. That's why we're willing to pay more for products of a given brand, because we expect them to meet our standards as it was before. If we feel cheated (be it "Duke Nukem Forever is meh" or "George Lucas raped my childhood"), we no longer trust that brand, period. It you say these are decent products, why can't they defend on their own, without the need of well established brand? Oh, but they're too scared to come up with something new... My claim is that they'd be unable to sell well some of the mediocre products if they weren't labelled with popular brand name. It's not just about games. Think "Star Wars". If the new trilogy was just a series of new sci-fi movies, I'd say they're watchable, at least once. In few spots the special f/x were decent. It is only because they're supposed to be in line with the old "Star Wars" why many people (like me) whine about. Last edited by RRS; 14-09-2011 at 06:01 PM. |
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But this is getting really tiring, so I stop derailing the thread. If you think it's okay to put your head in the sand and deny the existence of the new games, that's your choice. There will be no Tactical Shooters, they will be no games like Theme Hospital, or even Dungeon Keeper. There will be no more games of the caliber of Gabriel Knight. There is no market for them. And since companies prefer staying alive then going bankrupt with the diehard nieche gamers patting them on their shoulders at their graves, they will produce what the majority wants.
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Angelus Errare, where angels lose their way ![]() |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Location: Gdansk, Poland
Posts: 586
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One movie reviever in the past said that people accept lousy movies/TV production because most of them weren't exposed to anything of high quality, so they can't feel the difference. Therefore, to speak in your language and attitude: go on guys, enjoy that crap you're being mass-fed today, while I will be over here having a good time tasting some finer, hand-picked quality stuff, even if it can be found only in the past. (this applies also for books, movies, music etc.) |
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#7 | ||
Join Date: May 2009
Location: Perth, Australia
Posts: 1,830
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![]() ^ That and then that again.
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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That's easily in the top 3 of the things which annoy me the most in modern gaming. And that's also why I think it is exactly why it is a good reason to condemn new games in development. As it was said above: why does every new game have to be a FPS these days? Or, if you take that question in another way: why do they have to destroy so many franchise by turning them into an FPS? I still maintain what I said though: I think the Syndicate franchise would actually fit well in a FPS. Which is usually not the case for most franchise. In the end if all depends of the gameplay of the original game. But then again that's exactly what is lacking and the most overlooked in modern FPS gaming too. |
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#9 | ||
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Location: Lappeenranta, Finland
Posts: 2,236
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![]() So which old franchises have been ruined by being turned into FPS's?
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#10 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: Brazil
Posts: 91
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![]() I would say X-Com, Fallout, Metroid and others I don't remember right now. Of couse, this is my opinion, what I consider ruined could be great news for other people. It seems to be a trend also, I think we will see more FPS reboots in the future.
Of course it could me much worse: http://www.youtube.com/watch?v=Xv73B...ayer_embedded#! |
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Thread | Thread Starter | Forum | Replies | Last Post |
Changing details | Sal | Old Suggestions | 2 | 22-01-2008 08:15 PM |
Syndicate War Is Freeware Except Syndicate | Goldenbird05 | Old Suggestions | 21 | 04-05-2007 02:08 AM |
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